Age | Commit message (Expand) | Author |
2008-05-11 | fix movement in local game, fix camera cockpit mode offset | Stijn Buys |
2008-05-10 | interpolation & oscilating debugging | Stijn Buys |
2008-05-10 | more interpolation issues | Stijn Buys |
2008-05-03 | server frame time, rotation snap, flares | Stijn Buys |
2008-05-03 | camera handling, Cockpit view | Stijn Buys |
2008-05-01 | roll control | Stijn Buys |
2008-05-01 | lights | Stijn Buys |
2008-04-27 | more 3D changes | Stijn Buys |
2008-04-27 | 3D flight | Stijn Buys |
2008-04-06 | new target_direction model | Stijn Buys |
2008-03-16 | r_drawradius | Stijn Buys |
2008-03-16 | somewhat smoother network play, player assets, client pif updates | Stijn Buys |
2008-03-08 | added ships.ini | Stijn Buys |
2008-03-03 | usable models, target_engine | Stijn Buys |
2008-03-02 | added target_engine support | Stijn Buys |
2008-03-02 | Rotated world | Stijn Buys |
2008-02-21 | dedicated server, entity transfer | Stijn Buys |
2008-02-17 | major rewrite of Cvar, Func and Entity | Stijn Buys |
2008-02-13 | split client from game module | Stijn Buys |
2008-02-11 | renamed Entity.base_* to Entity.core_* | Stijn Buys |
2008-02-09 | more entities | Stijn Buys |
2008-02-09 | entities, step 1 | Stijn Buys |
2008-01-30 | accomodate the new modules | Stijn Buys |
2007-10-28 | game::Ship interface changes | Stijn Buys |
2007-10-21 | namespace cleanup | Stijn Buys |
2007-10-21 | added basic file loader | Stijn Buys |
2007-10-20 | Initial import. | Stijn Buys |