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Project::OSiRiON
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path: root/src/game
AgeCommit message (Collapse)Author
2008-12-25Improved list_zone, list_shipsStijn Buys
Ship price and cargo size
2008-12-21multiple introductionsStijn Buys
2008-12-20fixed zone list for the jump command in g_devel modeStijn Buys
2008-12-07add system map,Stijn Buys
prepare source tree for dataset reorganization
2008-11-30realistic strafe speed, Stijn Buys
moved launch buttons to the top of the docking menu
2008-11-23clean module consturction/destructionStijn Buys
2008-11-16engine trailsStijn Buys
2008-11-12add star coronaStijn Buys
2008-11-10adds jumpgate, station, ship dealerStijn Buys
2008-11-09working jumpgatesStijn Buys
2008-11-09removed old game.ccStijn Buys
2008-11-09improved client notifications, minor bugfixesStijn Buys
2008-11-09docking menusStijn Buys
2008-11-08moved message functions into Player classStijn Buys
2008-11-08docking, join menuStijn Buys
2008-11-08docking, bumps network protocol versionStijn Buys
2008-11-03minor bugfixesStijn Buys
2008-11-01server-side model loading, initial @dock functionStijn Buys
2008-10-26intro.ini updatesStijn Buys
2008-10-19bugfix for the example module spectatorStijn Buys
2008-10-19game module cleanupsStijn Buys
2008-10-18example moduleStijn Buys
2008-10-18minor module updatesStijn Buys
2008-10-06use new inifile APIStijn Buys
2008-09-29adds introduction screen to the clientStijn Buys
2008-09-28convoy.cc newline at end of fileStijn Buys
2008-09-28intro moduleStijn Buys
2008-09-28game.cc newline at end of fileStijn Buys
2008-09-28intro module groundworksStijn Buys
2008-09-28move base game module to new subdirectoryStijn Buys
2008-09-27mission targets, texture unloading, private messagesStijn Buys
2008-09-18fix win32 build and directory creation, use My Games\Stijn Buys
2008-09-10new files... you just got to have them!Stijn Buys
2008-09-10serverside entitiesStijn Buys
2008-08-30dedicated server ncurses console updatesStijn Buys
2008-08-26improved dust renderingStijn Buys
2008-08-24impulse disables thrustStijn Buys
2008-08-24afterburner/reverse/strafeStijn Buys
2008-08-23impulse timer should be 3 secondsStijn Buys
2008-08-23fixes for gcc 4.3.1, added g_develStijn Buys
2008-08-21entity.set_eventstateStijn Buys
2008-08-15render dock locations on active targets, fix star texture loading and renderingStijn Buys
2008-08-10forgot to add racetrack filesStijn Buys
2008-08-10added racetrack to the game module, added Odin's new structures to the ↵Stijn Buys
assets documentation
2008-08-08improved truster indicator, impulse engine soundsStijn Buys
2008-08-07rotating planets, navpoints, network protocol updates, entity event stateStijn Buys
2008-08-06every player within 1024 game units is drawn as targetStijn Buys
2008-08-03documentation, extra sound warnings, network bytes/secStijn Buys
2008-08-01fix thruster jitterStijn Buys
2008-08-01the kinetic impulse driveStijn Buys