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Project::OSiRiON
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path: root/src/game
AgeCommit message (Collapse)Author
2013-11-09Nudge ships on launch and cargopods on creation to prevent them from ↵Stijn Buys
spawning inside other objects.
2013-11-08Added player reputation window,Stijn Buys
minor cosmetic user interface changes.
2013-11-07Track the amount of time the player has spent,Stijn Buys
make the 'impulse' command disable the autopilot.
2013-11-07Save/load player reputation,Stijn Buys
count player NPC and PVP kills.
2013-11-07Load reputation from factions.ini.Stijn Buys
2013-11-06Added support for patrol routes with jumpgates.Stijn Buys
2013-11-05Minor cleanup.Stijn Buys
2013-11-05Set infoname on jumppoints and jumpgates.Stijn Buys
2013-11-05Respawn patrols when they dock.Stijn Buys
2013-11-05Have NPCs get cargo.Stijn Buys
2013-11-05Correct a bug where launch timeout is ignored for patrols with only a single ↵Stijn Buys
member, increase dampening for cargo pods, added 'explode' cheat function to self-destruct, cleaned up cargo pod eject code, eject cargo on ship destruction, added g_cargoloss game variable.
2013-11-05Completed support for the 'amount' key in patrol ship definitions.Stijn Buys
2013-11-05Assign player name to entity name for player-controlled ships.Stijn Buys
2013-11-04Do not spawn patrols in zones without players,Stijn Buys
apply faction colors to patrol ships.
2013-11-04Added support for NPC patrol routes.Stijn Buys
2013-11-03Added initial support for NPC patrol routes,Stijn Buys
added support for lawfull/unlawfull factions.
2013-11-02Copy currently mounted weapons onto wingmen.Stijn Buys
2013-10-20Improved autopilot roll control in formation flight.Stijn Buys
2013-10-20Make wingmen follow you through jumpgates.Stijn Buys
2013-10-20Allow docking even if ControlFlagOverride is set.Stijn Buys
2013-10-17Recalculate inventory after dropping a mine, do not allow mine drops on ↵Stijn Buys
impulse speed.
2013-10-17Remove the bullet physics body from destroyed ships,Stijn Buys
do not delete the entity to make sure explosions are shown.
2013-10-17Use the ship autopilot interface for NPCs, have wingmen dock at a bases when ↵Stijn Buys
the player does.
2013-10-16Do not set owner on wingmen.Stijn Buys
2013-10-16Always send an autopilot formation notification.Stijn Buys
2013-10-16Added support for autopilot formation flight and docking.Stijn Buys
2013-10-15Added ship autopilot, removed entity_controlflags, added goto ui button.Stijn Buys
2013-10-14Separated autopilot from AI code, added basic formation flying.Stijn Buys
2013-10-13Added NPC impulse drive.Stijn Buys
2013-10-13Added the actual NPC class files.Stijn Buys
2013-10-13Added initial NPC class, added 'wingmen' engine function.Stijn Buys
2013-10-08Improved ship info.Stijn Buys
2013-09-27Adds a default armor setting to ship templates.Stijn Buys
2013-09-23Show projecile statistics in turret info.Stijn Buys
2013-04-17Set item name on ejected cargo pods, do not set item model.Stijn Buys
2013-03-02Corrected line number in a loadgame error message.Stijn Buys
2013-01-27Support for particle ejector timeout value,Stijn Buys
do not draw destroyed entity models.,
2013-01-20Major overhaul of the particle system back-end, support multiple ejectors ↵Stijn Buys
per particle system.
2013-01-19Corrected an error where the weapon cone was doubled.Stijn Buys
2013-01-19Do not print an error message if a savegame has no spawn set.Stijn Buys
2013-01-19Convert slot cone angle to radians.Stijn Buys
2013-01-06Increased projectile size to 0.025f.Stijn Buys
2013-01-06Corrected an issue where weapons obtained through 'give' are not mountable.Stijn Buys
2013-01-06Set the item::Mountable flag where required,Stijn Buys
removed the Weapon::stackable() attribute.
2013-01-01Turrets and cannons can only be mounted in an approriate slot.Stijn Buys
2013-01-01Initial support for turret-style weapons.Stijn Buys
2012-12-30Added support for weapons mouse aiming.Stijn Buys
2012-12-29Added sound effects for weapon mounting and target hitting,Stijn Buys
enabled projectile soundname transfer in networked games, resolved an issue where a ship was able to shoot itself, bumped network protocol to 26,
2012-12-28Support for rendering globes with rings,Stijn Buys
removed hardcoded 'corona' prefix for corona textures, added support for projectile fire sounds.
2012-12-25Release 0.2.3-svn1265.Stijn Buys