| Age | Commit message (Collapse) | Author | 
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|  | minor cosmetic user interface changes. | 
|  | make the 'impulse' command disable the autopilot. | 
|  | count player NPC and PVP kills. | 
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|  | member,
increase dampening for cargo pods,
added 'explode' cheat function to self-destruct,
cleaned up cargo pod eject code,
eject cargo on ship destruction,
added g_cargoloss game variable. | 
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|  | apply faction colors to patrol ships. | 
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|  | added support for lawfull/unlawfull factions. | 
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|  | impulse speed. | 
|  | do not delete the entity to make sure explosions are shown. | 
|  | the player does. | 
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|  | do not draw destroyed entity models., | 
|  | per particle system. | 
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|  | removed the Weapon::stackable() attribute. | 
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|  | enabled projectile soundname transfer in networked games,
resolved an issue where a ship was able to shoot itself,
bumped network protocol to 26, | 
|  | removed hardcoded 'corona' prefix for corona textures,
added support for projectile fire sounds. | 
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