Age | Commit message (Expand) | Author |
---|---|---|
2011-02-22 | Removed #include of itself, thanks to Thorn | Stijn Buys |
2010-11-28 | Improved patch mesh surface normals. | Stijn Buys |
2010-11-26 | Read .map patch definitions into model quads (without triangulation) | Stijn Buys |
2010-10-17 | core bullet physics support, | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-08-16 | more constness | Stijn Buys |
2008-10-12 | libmath API cleanup | Stijn Buys |
2008-10-05 | adds vector2f to the math library | Stijn Buys |
2008-05-01 | various silly fixes | Stijn Buys |
2008-04-27 | more 3D changes | Stijn Buys |
2008-04-27 | 3D flight | Stijn Buys |
2008-03-24 | libmath optimizations and cleanups | Stijn Buys |
2008-03-16 | r_drawradius | Stijn Buys |
2008-03-09 | parse of light entities in models | Stijn Buys |
2008-03-02 | initial (buggy) support for .map models | Stijn Buys |
2008-02-21 | dedicated server, entity transfer | Stijn Buys |
2008-02-04 | astyle | Stijn Buys |
2008-01-30 | math module | Stijn Buys |