Age | Commit message (Expand) | Author |
2011-01-27 | Moved material loading from render to core, make sure the dedicated server re... | Stijn Buys |
2011-01-26 | Corrected the origin alignment of collision mesh bodies. | Stijn Buys |
2011-01-21 | Support structures for complex entity collision, | Stijn Buys |
2010-12-08 | Ignore the angle keys on map sounds, corrected audio position for model sound... | Stijn Buys |
2010-12-05 | Support for func_move vertex groups. | Stijn Buys |
2010-12-03 | Corrected bounding box on models with rotated submodels. | Stijn Buys |
2010-12-02 | Improved patch mesh subdivision. | Stijn Buys |
2010-12-01 | Calculate patch mesh texture coordinates. | Stijn Buys |
2010-12-01 | Corrected patch normal calculation. | Stijn Buys |
2010-11-28 | Improved patch mesh surface normals. | Stijn Buys |
2010-11-26 | Brute-force patch subdivision | Stijn Buys |
2010-11-26 | Corrected patch normals and vertex unwinding order, draw smaller normals with... | Stijn Buys |
2010-11-26 | Read .map patch definitions into model quads (without triangulation) | Stijn Buys |
2010-11-18 | Corrected default light and flare radius. | Stijn Buys |
2010-11-18 | Have core::Parser handle axis rotations in the same manner as model::MapFile. | Stijn Buys |
2010-11-18 | Unified radiant angles conversion into a single math::Axis.assign() method, c... | Stijn Buys |
2010-11-17 | Cleaned up model::Mapfile axis related keys in the map reader, added warning ... | Stijn Buys |
2010-11-16 | add 'angles' key support for .map classes, added warning to depricated keys | Stijn Buys |
2010-11-12 | make the renderer properly respect FragmentGroup::Rotate | Stijn Buys |
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys |
2010-10-30 | moved clientside thrust and power state into render::RenderExt, added engine ... | Stijn Buys |
2010-10-25 | corrects model triangle and quad count | Stijn Buys |
2010-10-24 | corrects model bounding box issues | Stijn Buys |
2010-10-24 | keepalive optimizations, r_lights engine variable, OpenGL VBO support | Stijn Buys |
2010-02-25 | looped sound support for fx_sound model tags | Stijn Buys |
2010-02-25 | added initial support for model sound tags, | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-08-17 | reload entity/info models on r_restart | Stijn Buys |
2009-08-16 | minor cleanups, corrected map widget | Stijn Buys |
2009-08-16 | more constness | Stijn Buys |
2009-08-16 | more constness, initial patchDef2 support in MapFile, reverse engine disables... | Stijn Buys |
2009-08-15 | restored fx_flare light key | Stijn Buys |
2009-08-15 | API cleanups, const optimizations, submodel lights/flares/particles import | Stijn Buys |
2009-08-15 | don't render entites behind the camera | Stijn Buys |
2009-08-14 | model API cleanup, render WORLDSCALE | Stijn Buys |
2009-08-13 | documentation updates, win32 build fix, megatog's enginelight patch | Stijn Buys |
2009-08-12 | triangle/quad code cleanup,corrects submodel origin, enable quad rendering again | Stijn Buys |
2009-08-12 | corrected .map texture coordinates | Stijn Buys |
2009-08-12 | src/model filenames cleanup, parse .map texture coordinates, early loading of... | Stijn Buys |
2008-07-23 | preparing for fragment rendering | Stijn Buys |
2008-05-30 | zlib support | Stijn Buys |
2008-05-24 | surface flags: light | Stijn Buys |
2008-05-04 | split map reading from models | Stijn Buys |