Age | Commit message (Expand) | Author |
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys |
2010-10-30 | moved clientside thrust and power state into render::RenderExt, added engine ... | Stijn Buys |
2010-10-25 | corrects model triangle and quad count | Stijn Buys |
2010-10-24 | corrects model bounding box issues | Stijn Buys |
2010-10-24 | keepalive optimizations, r_lights engine variable, OpenGL VBO support | Stijn Buys |
2010-02-25 | looped sound support for fx_sound model tags | Stijn Buys |
2010-02-25 | added initial support for model sound tags, | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-08-17 | reload entity/info models on r_restart | Stijn Buys |
2009-08-16 | minor cleanups, corrected map widget | Stijn Buys |
2009-08-16 | more constness | Stijn Buys |
2009-08-16 | more constness, initial patchDef2 support in MapFile, reverse engine disables... | Stijn Buys |
2009-08-15 | restored fx_flare light key | Stijn Buys |
2009-08-15 | API cleanups, const optimizations, submodel lights/flares/particles import | Stijn Buys |
2009-08-15 | don't render entites behind the camera | Stijn Buys |
2009-08-14 | model API cleanup, render WORLDSCALE | Stijn Buys |
2009-08-13 | documentation updates, win32 build fix, megatog's enginelight patch | Stijn Buys |
2009-08-12 | triangle/quad code cleanup,corrects submodel origin, enable quad rendering again | Stijn Buys |
2009-08-12 | corrected .map texture coordinates | Stijn Buys |
2009-08-12 | src/model filenames cleanup, parse .map texture coordinates, early loading of... | Stijn Buys |
2008-07-23 | preparing for fragment rendering | Stijn Buys |
2008-05-30 | zlib support | Stijn Buys |
2008-05-24 | surface flags: light | Stijn Buys |
2008-05-04 | split map reading from models | Stijn Buys |