Age | Commit message (Expand) | Author |
2013-09-28 | Cleanup of the material API: split flags into flags and colortype. | Stijn Buys |
2013-01-15 | Use pre- instead of post-increment on iterator loops. | Stijn Buys |
2013-01-01 | Initial support for turret-style weapons. | Stijn Buys |
2012-12-08 | Added support for entity secondary color on lights, flares and particles. | Stijn Buys |
2012-12-01 | Corrected a bug which prevented submodel cannon tags from loading. | Stijn Buys |
2012-12-01 | Import location_cannon tags from submodels, corrected a memleak while copying... | Stijn Buys |
2012-11-25 | Moved core::EntityGlobe into a separate file, | Stijn Buys |
2012-04-22 | Load model weapon tags. | Stijn Buys |
2012-01-28 | FS#78 Print additional warnings if submodels could not be loaded. | Stijn Buys |
2012-01-28 | FS#78 Ignore empty submodels | Stijn Buys |
2012-01-04 | Correct some clang-related compile errors | Stijn Buys |
2011-11-20 | Added origin brush support for func_rotate. | Stijn Buys |
2011-10-22 | Initial support for the Material::Origin surface flag | Stijn Buys |
2011-05-11 | Review of the main loop timer, converted timers from float to unsigned long, | Stijn Buys |
2011-05-07 | Corrected a bug that prevented func_move clip from working properly. | Stijn Buys |
2011-05-06 | Support for func_rotate and func_move collision meshes. | Stijn Buys |
2011-05-06 | Import submodel clip | Stijn Buys |
2011-05-06 | Always use a btCompoundShape for complex collision, | Stijn Buys |
2011-05-05 | Initial support for btCompoundShape and the infrastructure required to accomo... | Stijn Buys |
2011-03-30 | Corrected func_move submodel instancing. | Stijn Buys |
2011-03-27 | Corrected rotating fragmentgroups imported from submodels. | Stijn Buys |
2011-03-27 | Corrected the axis for rotated fragmentgroups of rotated sub-models. | Stijn Buys |
2011-03-24 | Corrected position for light, flares and other entities imported through subm... | Stijn Buys |
2011-03-24 | Corrected rotated submodel locations. | Stijn Buys |
2011-01-29 | code cleanups. | Stijn Buys |
2011-01-27 | Moved material loading from render to core, make sure the dedicated server re... | Stijn Buys |
2011-01-26 | Corrected the origin alignment of collision mesh bodies. | Stijn Buys |
2011-01-21 | Support structures for complex entity collision, | Stijn Buys |
2010-12-08 | Ignore the angle keys on map sounds, corrected audio position for model sound... | Stijn Buys |
2010-12-05 | Support for func_move vertex groups. | Stijn Buys |
2010-12-03 | Corrected bounding box on models with rotated submodels. | Stijn Buys |
2010-12-02 | Improved patch mesh subdivision. | Stijn Buys |
2010-12-01 | Calculate patch mesh texture coordinates. | Stijn Buys |
2010-12-01 | Corrected patch normal calculation. | Stijn Buys |
2010-11-28 | Improved patch mesh surface normals. | Stijn Buys |
2010-11-26 | Brute-force patch subdivision | Stijn Buys |
2010-11-26 | Corrected patch normals and vertex unwinding order, draw smaller normals with... | Stijn Buys |
2010-11-26 | Read .map patch definitions into model quads (without triangulation) | Stijn Buys |
2010-11-18 | Corrected default light and flare radius. | Stijn Buys |
2010-11-18 | Have core::Parser handle axis rotations in the same manner as model::MapFile. | Stijn Buys |
2010-11-18 | Unified radiant angles conversion into a single math::Axis.assign() method, c... | Stijn Buys |
2010-11-17 | Cleaned up model::Mapfile axis related keys in the map reader, added warning ... | Stijn Buys |
2010-11-16 | add 'angles' key support for .map classes, added warning to depricated keys | Stijn Buys |
2010-11-12 | make the renderer properly respect FragmentGroup::Rotate | Stijn Buys |
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys |
2010-10-30 | moved clientside thrust and power state into render::RenderExt, added engine ... | Stijn Buys |
2010-10-25 | corrects model triangle and quad count | Stijn Buys |
2010-10-24 | corrects model bounding box issues | Stijn Buys |
2010-10-24 | keepalive optimizations, r_lights engine variable, OpenGL VBO support | Stijn Buys |
2010-02-25 | looped sound support for fx_sound model tags | Stijn Buys |