Age | Commit message (Expand) | Author |
2011-05-05 | Initial support for btCompoundShape and the infrastructure required to accomo... | Stijn Buys |
2011-01-26 | Corrected the origin alignment of collision mesh bodies. | Stijn Buys |
2011-01-21 | Support structures for complex entity collision, | Stijn Buys |
2010-12-05 | Support for func_move vertex groups. | Stijn Buys |
2010-12-02 | Improved patch mesh subdivision. | Stijn Buys |
2010-11-17 | Cleaned up model::Mapfile axis related keys in the map reader, added warning ... | Stijn Buys |
2010-11-16 | add 'angles' key support for .map classes, added warning to depricated keys | Stijn Buys |
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys |
2010-10-30 | moved clientside thrust and power state into render::RenderExt, added engine ... | Stijn Buys |
2010-10-24 | corrects model bounding box issues | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-08-16 | more constness, initial patchDef2 support in MapFile, reverse engine disables... | Stijn Buys |
2009-08-12 | src/model filenames cleanup, parse .map texture coordinates, early loading of... | Stijn Buys |
2008-07-23 | preparing for fragment rendering | Stijn Buys |
2008-05-24 | surface flags: light | Stijn Buys |
2008-05-04 | split map reading from models | Stijn Buys |