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corrected transformation order.
Removed unnecessary model::LIGHTSCALE constant, light and flare sizes are rescaled according to the global model::SCALE.
Added gl::depthfunc, enabled GL_LEQUAL while drawing lights and flares.
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messages where approriate. Support for multiple particle systems in render::ParticleScript. Cleaned up render::ParticleScript member variable names. Added support for axis related keys and scale key in particle scripts.
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and dependency issues
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unified bounding box code into math::BoundingBox3f class 
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spawnflag to func_rotate
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moved sound code from client/targets.cc to client/soundext.cc,
added master volume cvar snd_volume
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disables impulse drive, r_axis support
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of material textures
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conditional definition of missing OpenGL defines on win32,
updated planet collision warning message,
removed material loader debug messages
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