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path: root/src/model
AgeCommit message (Collapse)Author
2010-11-12make the renderer properly respect FragmentGroup::RotateStijn Buys
2010-11-08moved clear() from game::Game~ to core::GameServer~ (solves FIXME),Stijn Buys
unified bounding box code into math::BoundingBox3f class
2010-10-30moved clientside thrust and power state into render::RenderExt, added engine ↵Stijn Buys
spawnflag to func_rotate
2010-10-25corrects model triangle and quad countStijn Buys
2010-10-24corrects model bounding box issuesStijn Buys
2010-10-24keepalive optimizations, r_lights engine variable, OpenGL VBO supportStijn Buys
2010-10-17corrected vertex array size reportingStijn Buys
2010-10-15have the ASE reader respect the Material::Ignore flagStijn Buys
2010-10-15added parsing of ASE submaterial definitionsStijn Buys
2010-10-15strobe light radius bugfixStijn Buys
2010-10-06removed skydome support, corrected skybox edge issueStijn Buys
2010-09-18cosmetic updates in engine list functions, trade menu updatesStijn Buys
2010-02-25looped sound support for fx_sound model tagsStijn Buys
2010-02-25added initial support for model sound tags,Stijn Buys
moved sound code from client/targets.cc to client/soundext.cc, added master volume cvar snd_volume
2010-02-23renamed model::Parts to model::TagsStijn Buys
2010-02-20Use interleaved vertex arraysStijn Buys
2009-11-02ase loader: ignore caulkStijn Buys
2009-11-02ase loader: removed superfluous debug output Stijn Buys
2009-11-02ASE loader: support for multiple *GEOM objects and multiple materialsStijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-17reload entity/info models on r_restartStijn Buys
2009-08-16minor cleanups, corrected map widget Stijn Buys
2009-08-16more constnessStijn Buys
2009-08-16more constness, initial patchDef2 support in MapFile, reverse engine ↵Stijn Buys
disables impulse drive, r_axis support
2009-08-15restored fx_flare light keyStijn Buys
2009-08-15API cleanups, const optimizations, submodel lights/flares/particles importStijn Buys
2009-08-15don't render entites behind the cameraStijn Buys
2009-08-14model API cleanup, render WORLDSCALEStijn Buys
2009-08-13documentation updates, win32 build fix, megatog's enginelight patchStijn Buys
2009-08-12triangle/quad code cleanup,corrects submodel origin, enable quad rendering againStijn Buys
2009-08-12documentation updateStijn Buys
2009-08-12corrected .map texture coordinatesStijn Buys
2009-08-12src/model filenames cleanup, parse .map texture coordinates, early loading ↵Stijn Buys
of material textures
2009-08-11implements misc_model rotation angleStijn Buys
2009-08-11misc_model supportStijn Buys
2009-08-10fix ase texture coordinatesStijn Buys
2009-08-10initial texture support for ase modelsStijn Buys
2009-08-09adds r_normals cvar, read normals from .ase modelsStijn Buys
2009-08-09slightly more usable fake normalsStijn Buys
2009-08-09initial .ase supportStijn Buys
2009-07-16Removes unused collor array support, disable bullet in sys/sys.hStijn Buys
2009-07-07disable quad generation in the map readerStijn Buys
2009-03-07don't show material warings when there is no VertexArrayStijn Buys
2009-02-21sane version number,Stijn Buys
conditional definition of missing OpenGL defines on win32, updated planet collision warning message, removed material loader debug messages
2009-02-08Makefile.in should not be in the repositoryStijn Buys
2009-02-08materials systemStijn Buys
2009-02-08changed inifile and map to use filesystem::IFileStreamStijn Buys
2009-02-08materials registry, read shaderlist.txtStijn Buys
2009-01-17set default cull of flares to backStijn Buys
2009-01-13adds 'cull' option to fx_flare and fx_particlesStijn Buys