Age | Commit message (Collapse) | Author |
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the Ignore flag set.
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submodel axis.
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the first selected savegame,
minor code cleamups in material handling.
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slots list,
load dock tags into entity slots, represent entity slot locations in entity coordinate space,
have r_slots render fixed-size slot indicators regardless of model scale.
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new format.
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automake syntax updates,
starsystem roadmap updates.
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added support for bounds materials.
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copying submodel docks and sounds.
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added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
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certain OBJ files, thanks to Karvajalka.
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Tweaked lighting a bit.
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offsetting and alpha testing on the surface.
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try).
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files.
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corrected a number of timing bugs, improved client framerate stability.
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added infrastructure for collision mesh animation,
minor API documentation updates
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accomodate multiple meshes per collision model,
added prototype files for signals
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