| Age | Commit message (Collapse) | Author | 
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|  | Suppoort for entity, engine and color keys in fx_particles and particle scripts.
Have light, fx_flare and fx_particles color override engine color if the engine spawnflag is set. | 
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|  | corrected transformation order.
Removed unnecessary model::LIGHTSCALE constant, light and flare sizes are rescaled according to the global model::SCALE.
Added gl::depthfunc, enabled GL_LEQUAL while drawing lights and flares. | 
|  | messages where approriate. Support for multiple particle systems in render::ParticleScript. Cleaned up render::ParticleScript member variable names. Added support for axis related keys and scale key in particle scripts. | 
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|  | and dependency issues | 
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|  | unified bounding box code into math::BoundingBox3f class | 
|  | spawnflag to func_rotate | 
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|  | moved sound code from client/targets.cc to client/soundext.cc,
added master volume cvar snd_volume | 
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|  | disables impulse drive, r_axis support | 
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|  | of material textures | 
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|  | conditional definition of missing OpenGL defines on win32,
updated planet collision warning message,
removed material loader debug messages |