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path:
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src
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render
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draw.cc
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2009-08-13
improved light/flare render code, disables engine activated lights on scenery
Stijn Buys
2009-08-13
documentation updates, win32 build fix, megatog's enginelight patch
Stijn Buys
2009-08-12
triangle/quad code cleanup,corrects submodel origin, enable quad rendering again
Stijn Buys
2009-08-11
implements misc_model rotation angle
Stijn Buys
2009-08-11
misc_model support
Stijn Buys
2009-08-10
initial texture support for ase models
Stijn Buys
2009-08-09
adds r_normals cvar, read normals from .ase models
Stijn Buys
2009-08-09
can't envmap if there is no sky
Stijn Buys
2009-07-16
adds environment mapping to the renderer
Stijn Buys
2009-07-16
Removes unused collor array support, disable bullet in sys/sys.h
Stijn Buys
2009-07-07
Moved vertexarray from render to core
Stijn Buys
2009-04-16
updated a few help messages, added 3d modelview to the buy menu
Stijn Buys
2009-04-14
split entity and model rendering into two functions
Stijn Buys
2009-03-08
changed camera settings for crash-view, map tweaks
Stijn Buys
2009-03-07
renamed Entity::eventstate() to Entity::state(),
Stijn Buys
introduced Destroyed state
2009-02-24
Replaced 'The Osirion Project' with 'Project::OSiRioN' in messages,
Stijn Buys
added g_collision cflag to facillitate future development, added ShowOnMap entity flag
2009-02-09
disable color array. we don't need it any more because fragments are sorted ↵
Stijn Buys
per material now.
2009-02-08
materials system: render updates
Stijn Buys
2009-01-25
header sanitizing
Stijn Buys
2009-01-17
fix cull param
Stijn Buys
2009-01-13
adds 'cull' option to fx_flare and fx_particles
Stijn Buys
2009-01-10
hud drawing code reorganization
Stijn Buys
2008-12-27
added r_particles variable
Stijn Buys
2008-12-21
full direction. pitch and roll control for fx_flare, fx_particles and ↵
Stijn Buys
func_rotate
2008-12-21
improved func_rotate
Stijn Buys
2008-12-20
fix func_rotate center
Stijn Buys
2008-12-20
initial support for func_rotate and friends
Stijn Buys
2008-12-07
add system map,
Stijn Buys
prepare source tree for dataset reorganization
2008-11-23
particle systems
Stijn Buys
2008-11-16
engine trails
Stijn Buys
2008-11-15
entity extensions
Stijn Buys
2008-11-12
make the corona act like a flare
Stijn Buys
2008-11-12
add star corona
Stijn Buys
2008-11-08
docking, bumps network protocol version
Stijn Buys
2008-11-01
server-side model loading, initial @dock function
Stijn Buys
2008-10-18
example module
Stijn Buys
2008-10-12
user interface updates, work-in-progress
Stijn Buys
2008-10-11
zonechange events, menu previous command
Stijn Buys
2008-10-05
interface with ui library
Stijn Buys
2008-09-10
serverside entities
Stijn Buys
2008-08-26
dust color
Stijn Buys
2008-08-26
improved dust rendering
Stijn Buys
2008-08-24
impulse disables thrust
Stijn Buys
2008-08-15
full thruster engine texture if impulse is enabled
Stijn Buys
2008-08-15
render dock locations on active targets, fix star texture loading and rendering
Stijn Buys
2008-08-15
func_group support
Stijn Buys
2008-08-10
added racetrack to the game module, added Odin's new structures to the ↵
Stijn Buys
assets documentation
2008-08-07
rotating planets, navpoints, network protocol updates, entity event state
Stijn Buys
2008-08-02
improved globe rendering
Stijn Buys
2008-08-01
revert renderer camera location, fix r_restart
Stijn Buys
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