diff options
author | Stijn Buys <ingar@osirion.org> | 2009-07-07 09:32:38 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2009-07-07 09:32:38 +0000 |
commit | fb1d166768e516a8493c16064640c98b1efa6707 (patch) | |
tree | e5d1827028fc6a5fa527c9293f6ae2fde42b3991 /src/render/draw.cc | |
parent | e66f56ea71f466cc2b261e04d7348e36baff71e1 (diff) |
Moved vertexarray from render to core
Diffstat (limited to 'src/render/draw.cc')
-rw-r--r-- | src/render/draw.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/draw.cc b/src/render/draw.cc index 5784347..f128019 100644 --- a/src/render/draw.cc +++ b/src/render/draw.cc @@ -1025,10 +1025,10 @@ void draw(float seconds) } // set vertex array pointers - glVertexPointer(3, GL_FLOAT, 0, vertexarray->vertex()); - glNormalPointer(GL_FLOAT, 0, vertexarray->normal()); - glColorPointer(3, GL_FLOAT, 0, vertexarray->color()); - glTexCoordPointer(3, GL_FLOAT, 0, vertexarray->texture()); + glVertexPointer(3, GL_FLOAT, 0, core::game()->vertexarray()->vertex()); + glNormalPointer(GL_FLOAT, 0, core::game()->vertexarray()->normal()); + glColorPointer(3, GL_FLOAT, 0, core::game()->vertexarray()->color()); + glTexCoordPointer(3, GL_FLOAT, 0, core::game()->vertexarray()->texture()); // enable vertex arrays glEnableClientState(GL_VERTEX_ARRAY); |