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Project::OSiRiON
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2009-08-13fixes light/flare renderer bugsStijn Buys
2009-08-13improved light/flare render code, disables engine activated lights on sceneryStijn Buys
2009-08-13documentation updates, win32 build fix, megatog's enginelight patchStijn Buys
2009-08-12triangle/quad code cleanup,corrects submodel origin, enable quad rendering againStijn Buys
2009-08-11implements misc_model rotation angleStijn Buys
2009-08-11misc_model supportStijn Buys
2009-08-10initial texture support for ase modelsStijn Buys
2009-08-09adds r_normals cvar, read normals from .ase modelsStijn Buys
2009-08-09can't envmap if there is no skyStijn Buys
2009-07-16adds environment mapping to the rendererStijn Buys
2009-07-16Removes unused collor array support, disable bullet in sys/sys.hStijn Buys
2009-07-07Moved vertexarray from render to coreStijn Buys
2009-04-16updated a few help messages, added 3d modelview to the buy menuStijn Buys
2009-04-14split entity and model rendering into two functionsStijn Buys
2009-03-08changed camera settings for crash-view, map tweaksStijn Buys
2009-03-07renamed Entity::eventstate() to Entity::state(),Stijn Buys
introduced Destroyed state
2009-02-24Replaced 'The Osirion Project' with 'Project::OSiRioN' in messages,Stijn Buys
added g_collision cflag to facillitate future development, added ShowOnMap entity flag
2009-02-09disable color array. we don't need it any more because fragments are sorted ↵Stijn Buys
per material now.
2009-02-08materials system: render updatesStijn Buys
2009-01-25header sanitizingStijn Buys
2009-01-17fix cull paramStijn Buys
2009-01-13adds 'cull' option to fx_flare and fx_particlesStijn Buys
2009-01-10hud drawing code reorganizationStijn Buys
2008-12-27added r_particles variableStijn Buys
2008-12-21full direction. pitch and roll control for fx_flare, fx_particles and ↵Stijn Buys
func_rotate
2008-12-21improved func_rotateStijn Buys
2008-12-20fix func_rotate centerStijn Buys
2008-12-20initial support for func_rotate and friendsStijn Buys
2008-12-07add system map,Stijn Buys
prepare source tree for dataset reorganization
2008-11-23particle systemsStijn Buys
2008-11-16engine trailsStijn Buys
2008-11-15entity extensionsStijn Buys
2008-11-12make the corona act like a flareStijn Buys
2008-11-12add star coronaStijn Buys
2008-11-08docking, bumps network protocol versionStijn Buys
2008-11-01server-side model loading, initial @dock functionStijn Buys
2008-10-18example moduleStijn Buys
2008-10-12user interface updates, work-in-progressStijn Buys
2008-10-11zonechange events, menu previous commandStijn Buys
2008-10-05interface with ui libraryStijn Buys
2008-09-10serverside entitiesStijn Buys
2008-08-26dust colorStijn Buys
2008-08-26improved dust renderingStijn Buys
2008-08-24impulse disables thrustStijn Buys
2008-08-15full thruster engine texture if impulse is enabledStijn Buys
2008-08-15render dock locations on active targets, fix star texture loading and renderingStijn Buys
2008-08-15func_group supportStijn Buys
2008-08-10added racetrack to the game module, added Odin's new structures to the ↵Stijn Buys
assets documentation
2008-08-07rotating planets, navpoints, network protocol updates, entity event stateStijn Buys
2008-08-02improved globe renderingStijn Buys