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Project::OSiRiON
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2012-10-14Render a generic explosion effect for destroyed entities.Stijn Buys
2012-01-13Fix particle script 'engine', 'entity', 'color' flags.Evan Goers
Enable light attenuation in modelview.
2011-02-24Applied Thorn's unknown spelling purification patch.Stijn Buys
2010-11-18Corrected default light and flare radius. Stijn Buys
Suppoort for entity, engine and color keys in fx_particles and particle scripts. Have light, fx_flare and fx_particles color override engine color if the engine spawnflag is set.
2010-11-18Unified radiant angles conversion into a single math::Axis.assign() method, ↵Stijn Buys
corrected transformation order. Removed unnecessary model::LIGHTSCALE constant, light and flare sizes are rescaled according to the global model::SCALE. Added gl::depthfunc, enabled GL_LEQUAL while drawing lights and flares.
2010-11-17Cleaned up model::Mapfile axis related keys in the map reader, added warning ↵Stijn Buys
messages where approriate. Support for multiple particle systems in render::ParticleScript. Cleaned up render::ParticleScript member variable names. Added support for axis related keys and scale key in particle scripts.
2010-11-12enables entity model scaling, Entity::radius() gets precedence over ↵Stijn Buys
Model::radius(), corrected bullet motionstate transfer bug in Entity::reset(), minor cleanups
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-03-07renamed Entity::eventstate() to Entity::state(),Stijn Buys
introduced Destroyed state
2009-01-13adds 'cull' option to fx_flare and fx_particlesStijn Buys
2009-01-12radius key for fx_particles, overrules the script valueStijn Buys
2008-12-21improved func_rotateStijn Buys
2008-12-20single file particle scriptsStijn Buys
2008-12-07flame particle systemsStijn Buys
2008-11-26fixes double trail bug,Stijn Buys
remove particles on dock
2008-11-23particle systemsStijn Buys
2008-11-16engine trailsStijn Buys