Age | Commit message (Collapse) | Author |
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per particle system.
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removed hardcoded 'corona' prefix for corona textures,
added support for projectile fire sounds.
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added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
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reads materials.ini,
removed unnecessary CollisionMesh::translate() method.
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removed core::EntityControlable::movement(),
cleaned up core::EntityGlobe,
adds support for a per-globe corona,
adds core::EntityControlable::control_flags(),
bumps network protocol version to 21
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Info::modelname().
Prevent the loading of all info record models in render::load().
Added r_loadmodels engine function, which can be used to load all referenced models at once.
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cleaned up mipmap and vbo console messages
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initial vstrafe support
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bugfix
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disables impulse drive, r_axis support
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conditional definition of missing OpenGL defines on win32,
updated planet collision warning message,
removed material loader debug messages
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