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Project::OSiRiON
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2015-02-28Reimplemented camera handling enabling 360-degree freelook.Stijn Buys
2014-07-27Draw rudimentary direction/thrust indicators on EntityControlables.Stijn Buys
2013-01-20Major overhaul of the particle system back-end, support multiple ejectors ↵Stijn Buys
per particle system.
2012-12-28Support for rendering globes with rings,Stijn Buys
removed hardcoded 'corona' prefix for corona textures, added support for projectile fire sounds.
2012-11-25Moved core::EntityGlobe into a separate file,Stijn Buys
added various methods to core::Item and core::Slot, added r_slots cvar to draw entity slots and docks, added game methods for mounting and umounting of weapons, added playerlist to chat window.
2012-01-24Got rid of r_diffuse/r_specular/r_ambient.Evan Goers
2012-01-04Various lighting tweaks and enhancements.Evan Goers
2011-01-27Moved material loading from render to core, make sure the dedicated server ↵Stijn Buys
reads materials.ini, removed unnecessary CollisionMesh::translate() method.
2010-12-06Re-enabled environment mapping with the skybox as cubemap.Stijn Buys
2010-11-24Actually add entities in the intro to their zone,Stijn Buys
removed core::EntityControlable::movement(), cleaned up core::EntityGlobe, adds support for a per-globe corona, adds core::EntityControlable::control_flags(), bumps network protocol version to 21
2010-11-18Have r_loadmodels load all particle scripts referenced by models.Stijn Buys
2010-11-17Removed core::Info.model(), info record models must be referenced through ↵Stijn Buys
Info::modelname(). Prevent the loading of all info record models in render::load(). Added r_loadmodels engine function, which can be used to load all referenced models at once.
2010-11-16renamed screenshotformat and screenshotquality cvars,Stijn Buys
cleaned up mipmap and vbo console messages
2010-10-24keepalive optimizations, r_lights engine variable, OpenGL VBO supportStijn Buys
2010-10-17core bullet physics support,Stijn Buys
initial vstrafe support
2010-10-06replaces skydomes with skyboxesStijn Buys
2010-10-03ui updates, removed impulse and jumpgte g_devel conditions, jumpdrive crash ↵Stijn Buys
bugfix
2010-03-13lighting cvars patch by megatog615Stijn Buys
2009-11-12initial commodities and entity inventory, bump network proto version to 18Stijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-17reload entity/info models on r_restartStijn Buys
2009-08-16more constness, initial patchDef2 support in MapFile, reverse engine ↵Stijn Buys
disables impulse drive, r_axis support
2009-08-14implemented r_normalize cvarStijn Buys
2009-08-09adds r_normals cvar, read normals from .ase modelsStijn Buys
2009-07-07Moved vertexarray from render to coreStijn Buys
2009-05-06added r_mipmap variable to enable hardware generated mimapsStijn Buys
2009-03-21autodetect hardware generated mipmap supportStijn Buys
2009-02-21sane version number,Stijn Buys
conditional definition of missing OpenGL defines on win32, updated planet collision warning message, removed material loader debug messages
2009-02-08materials registry, read shaderlist.txtStijn Buys
2009-01-25header sanitizingStijn Buys
2008-12-27added r_particles variableStijn Buys
2008-12-20single file particle scriptsStijn Buys
2008-11-23particle systemsStijn Buys
2008-11-15entity extensionsStijn Buys
2008-11-12add star coronaStijn Buys
2008-11-11cleanupsStijn Buys
2008-11-01server-side model loading, initial @dock functionStijn Buys
2008-10-16various user interface related updatesStijn Buys
2008-10-12user interface updates, work-in-progressStijn Buys
2008-10-11zonechange events, menu previous commandStijn Buys
2008-10-10adds KeyPress, DevInfo and Stats widgetsStijn Buys
2008-09-27mission targets, texture unloading, private messagesStijn Buys
2008-08-01revert renderer camera location, fix r_restartStijn Buys
2008-07-28fix for the sky going white on r_restartStijn Buys
2008-07-28zone supportStijn Buys
2008-07-17spacedust, r_dust variableStijn Buys
2008-07-13skyglobeStijn Buys
2008-06-01moved camera into render::Stijn Buys
2008-05-24text_length functions, improved lighting, r_bbox draws bounding boxesStijn Buys
2008-05-12console colorsStijn Buys