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path:
root
/
src
/
render
/
renderext.cc
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Author
2012-11-25
Draw particles on projectile models.
Stijn Buys
2012-11-25
Moved core::EntityGlobe into a separate file,
Stijn Buys
2012-11-14
Mark docked entities as unpowered which prevents entity sounds from being pla...
Stijn Buys
2012-10-14
Render a generic explosion effect for destroyed entities.
Stijn Buys
2011-07-02
Dont' draw the player's ship in Cockpit view,
Stijn Buys
2010-11-24
Actually add entities in the intro to their zone,
Stijn Buys
2010-11-17
Cleaned up model::Mapfile axis related keys in the map reader, added warning ...
Stijn Buys
2010-11-13
corrected distance scaling in Cockpit and Track camera view
Stijn Buys
2010-11-12
make the renderer properly respect FragmentGroup::Rotate
Stijn Buys
2010-10-30
moved clientside thrust and power state into render::RenderExt, added engine ...
Stijn Buys
2009-08-18
astyle cleanup, corrects not loading of material textures
Stijn Buys
2009-08-15
don't render entites behind the camera
Stijn Buys
2009-08-14
model API cleanup, render WORLDSCALE
Stijn Buys
2009-03-07
renamed Entity::eventstate() to Entity::state(),
Stijn Buys
2008-12-21
multiple introductions
Stijn Buys
2008-12-20
single file particle scripts
Stijn Buys
2008-12-07
flame particle systems
Stijn Buys
2008-12-07
add system map,
Stijn Buys
2008-11-23
particle systems
Stijn Buys
2008-11-16
engine trails
Stijn Buys
2008-11-15
entity extensions
Stijn Buys