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Project::OSiRiON
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2008-05-12light offset bugfix, console word wrappingStijn Buys
2008-05-11console fontStijn Buys
2008-05-10interpolation & oscilating debuggingStijn Buys
2008-05-10client-side axis interpolationStijn Buys
2008-05-07client-side frame interpolation: network updates, interpolation of positionStijn Buys
2008-05-06client-side frame interpolation: frames and timersStijn Buys
2008-05-05lights with entity color, sunlight, network statsStijn Buys
2008-05-04split map reading from modelsStijn Buys
2008-05-04better target_engine renderingStijn Buys
2008-05-03texture managerStijn Buys
2008-05-03liibmodelStijn Buys
2008-05-03server frame time, rotation snap, flaresStijn Buys
2008-05-03camera handling, Cockpit viewStijn Buys
2008-05-02additional light propertiesStijn Buys
2008-05-01lights offset and frequencyStijn Buys
2008-05-01various silly fixesStijn Buys
2008-05-01lightsStijn Buys
2008-04-28improved camera in tracking modeStijn Buys
2008-04-27more 3D changesStijn Buys
2008-04-273D flightStijn Buys
2008-04-06mouse grabbing, Cvar and Func infoStijn Buys
2008-04-05Makefile.am updates, math::Axis, improved VertexArray, r_arraysizeStijn Buys
2008-03-29read/write files in binary modeStijn Buys
2008-03-28Fixes compile warningStijn Buys
2008-03-27TGA RLEStijn Buys
2008-03-26improved TGA handlingStijn Buys
2008-03-26win32 updatesStijn Buys
2008-03-25screenshotsStijn Buys
2008-03-24better wireframe modeStijn Buys
2008-03-24libmath optimizations and cleanupsStijn Buys
2008-03-24support for detail brushesStijn Buys
2008-03-24moved the sphere into the vertex arrayStijn Buys
2008-03-24merged vertex and evertex arraysStijn Buys
2008-03-23strobe lightsStijn Buys
2008-03-23model pointer cachingStijn Buys
2008-03-22display vertex array usageStijn Buys
fixed sphere orientation
2008-03-22Implemented vertex arraysStijn Buys
2008-03-16r_drawradiusStijn Buys
2008-03-16fixes compilation on soliter, abort dedicated server on errorStijn Buys
2008-03-09parse of light entities in modelsStijn Buys
2008-03-09fixed sphere black hole, added basic HUD with speed and direction indicator, ↵Stijn Buys
basic shaped entities readable from world.ini
2008-03-06fancy shieldStijn Buys
2008-03-06moved render::Model to core::ModelStijn Buys
2008-03-06moved render::Face to core::FaceStijn Buys
2008-03-06moved draw routines to render namespaceStijn Buys
2008-03-06moving model to coreStijn Buys
2008-03-06draw unknown textures in hot pinkStijn Buys
2008-03-05OpenGL lightingStijn Buys
2008-03-03usable models, target_engineStijn Buys
2008-03-02added target_engine supportStijn Buys