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authorStijn Buys <ingar@osirion.org>2008-05-04 11:39:24 +0000
committerStijn Buys <ingar@osirion.org>2008-05-04 11:39:24 +0000
commit33e45d8052b385aa8b1fce68122c8d11f50e7e42 (patch)
treea1a92304f5be2bb322d4d491e737972eb9dd9dfc /src/render
parent6155d32aa9e5fc2e5548fcc863a64d442cf5770a (diff)
better target_engine rendering
Diffstat (limited to 'src/render')
-rw-r--r--src/render/draw.cc61
-rw-r--r--src/render/textures.cc9
-rw-r--r--src/render/textures.h3
3 files changed, 63 insertions, 10 deletions
diff --git a/src/render/draw.cc b/src/render/draw.cc
index 5627ac6..7342b69 100644
--- a/src/render/draw.cc
+++ b/src/render/draw.cc
@@ -385,7 +385,7 @@ void draw_pass_model_fx() {
gl::translate(entity->location());
gl::multmatrix(entity->axis());
- draw_model_engines((core::EntityControlable *)entity);
+// draw_model_engines((core::EntityControlable *)entity);
draw_model_shield((core::EntityControlable *)entity);
gl::pop();
}
@@ -397,8 +397,11 @@ void draw_pass_model_fx() {
/* draw model lights */
void draw_pass_model_lights()
{
- //glPointSize(10);
+ float t;
+
size_t flare_texture = Textures::bind("bitmaps/fx/flare00");
+ size_t engine_texture = Textures::find("bitmaps/fx/flare01");
+
gl::enable(GL_TEXTURE_2D);
gl::begin(gl::Quads);
@@ -406,11 +409,13 @@ void draw_pass_model_lights()
for (std::map<unsigned int, core::Entity *>::iterator it=core::Entity::registry.begin(); it != core::Entity::registry.end(); it++) {
core::Entity *entity = (*it).second;
- if (test_drawfx_distance(entity) && (entity->model()->model_light.size())) {
-
+ if (test_drawfx_distance(entity)) {
+
+ // draw model lights
for (std::list<model::Light *>::iterator lit = entity->model()->model_light.begin(); lit != entity->model()->model_light.end(); lit++) {
+
// strobe frequency
- float t = 1.0f;
+ t = 1.0f;
if ((*lit)->strobe())
t = (core::application()->time() + entity->fuzz() + (*lit)->offset()) * (*lit)->frequency();
@@ -432,22 +437,58 @@ void draw_pass_model_lights()
gl::vertex(location + (camera_axis.up() - camera_axis.left()) * light_size);
glTexCoord2f(0,0);
gl::vertex(location + (camera_axis.up() + camera_axis.left()) * light_size);
- glTexCoord2f(-1,0);
+ glTexCoord2f(1,0);
gl::vertex(location + (camera_axis.up() * -1 + camera_axis.left()) * light_size);
- glTexCoord2f(-1,1);
+ glTexCoord2f(1,1);
gl::vertex(location + (camera_axis.up() * -1 - camera_axis.left()) * light_size);
Stats::quads++;
}
- }
+ }
+
+ // draw model engines for Controlable entities
+ if (entity->type() == core::Entity::Controlable && entity->model()->model_engine.size()) {
+
+ if (flare_texture != engine_texture) {
+ gl::end();
+ flare_texture = Textures::bind(engine_texture);
+ gl::begin(gl::Quads);
+ }
+
+ float u = static_cast<core::EntityControlable *>(entity)->thrust();
+
+ t = entity->fuzz() + core::application()->time() * 4;
+
+ t = t - floorf(t);
+ if (t > 0.5)
+ t = 1-t;
+ t = 0.75f + t/2;
+
+ for(std::list<model::Engine*>::iterator eit = entity->model()->model_engine.begin(); eit != entity->model()->model_engine.end(); eit++) {
+ math::Vector3f location = entity->location() + (entity->axis() * (*eit)->location());
+ float engine_size = 0.0625 * (*eit)->radius() * t;
+
+ math::Color color(1.0f, 0.0f, 0.0f, 0.9f * u);
+
+ gl::color(color);
+ glTexCoord2f(0,1);
+ gl::vertex(location + (camera_axis.up() - camera_axis.left()) * engine_size);
+ glTexCoord2f(0,0);
+ gl::vertex(location + (camera_axis.up() + camera_axis.left()) * engine_size);
+ glTexCoord2f(1,0);
+ gl::vertex(location + (camera_axis.up() * -1 + camera_axis.left()) * engine_size);
+ glTexCoord2f(1,1);
+ gl::vertex(location + (camera_axis.up() * -1 - camera_axis.left()) * engine_size);
+
+ Stats::quads++;
+ }
+ }
}
}
gl::end();
gl::disable(GL_TEXTURE_2D);
- //glPointSize(1);
-
}
void draw_pass_model_radius()
diff --git a/src/render/textures.cc b/src/render/textures.cc
index 6880d87..eef5f1d 100644
--- a/src/render/textures.cc
+++ b/src/render/textures.cc
@@ -110,6 +110,15 @@ size_t Textures::load(std::string name)
return id;
}
+size_t Textures::find(std::string name)
+{
+ size_t id = 0;
+ iterator it = registry.find(name);
+ if (it != registry.end())
+ id = (*it).second;
+ return id;
+}
+
size_t Textures::bind(std::string name)
{
size_t id = 0;
diff --git a/src/render/textures.h b/src/render/textures.h
index ad38451..f8e35b3 100644
--- a/src/render/textures.h
+++ b/src/render/textures.h
@@ -39,6 +39,9 @@ public:
/// bind a texture for OpenGL usage
static size_t bind(size_t texture);
+ /// find the texture index for a given name
+ static size_t find(std::string name);
+
private:
static void clear();