| Age | Commit message (Collapse) | Author | 
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|  | Model::radius(),
corrected bullet motionstate transfer bug in Entity::reset(),
minor cleanups | 
|  | unified bounding box code into math::BoundingBox3f class | 
|  | spawnflag to func_rotate | 
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|  | moved docking functions to game.cc and removed entity->dock(),
enabled depth testing for bullet debug draw | 
|  | initial vstrafe support | 
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|  | bugfix | 
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|  | to target selection | 
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|  | disables impulse drive, r_axis support | 
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|  | of material textures | 
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