Age | Commit message (Collapse) | Author |
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corrected focus jumping to the next visible sibling when hiding widgets,
changed ui::ListItem border appereance.
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use ui materials.
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and hide().
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and dependency issues
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std::list::sort()
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spawnflag to func_rotate
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mapping
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bugfix
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support
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infrastructure, client-side lazy info update requests.
Updated ROADMAP
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to target selection
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introduced core::Label
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added network info transfer
added info based buy menu and related game changes
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