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authorStijn Buys <ingar@osirion.org>2010-10-30 12:38:41 +0000
committerStijn Buys <ingar@osirion.org>2010-10-30 12:38:41 +0000
commit37a8c7aa64bdded36f452e6f95c829165d44e792 (patch)
tree61b428a69222b1942db6b996ef07903bf3a7ecbb /src/ui
parentdda07be1e679458aad9a82a7a2af5af13e733b32 (diff)
moved clientside thrust and power state into render::RenderExt, added engine spawnflag to func_rotate
Diffstat (limited to 'src/ui')
-rwxr-xr-xsrc/ui/modelview.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ui/modelview.cc b/src/ui/modelview.cc
index e756be0..1485d79 100755
--- a/src/ui/modelview.cc
+++ b/src/ui/modelview.cc
@@ -170,7 +170,7 @@ void ModelView::draw()
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
- render::draw_model_fragments(model, core::localplayer()->color(), core::localplayer()->color_second(), true, true, 0);
+ render::draw_model_fragments(model, core::localplayer()->color(), core::localplayer()->color_second(), core::application()->time(), true, true, 0.0f);
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_NORMAL_ARRAY);