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2008-09-28
parser.h newline at end of file
Stijn Buys
2008-09-28
intro module groundworks
Stijn Buys
2008-09-28
move base game module to new subdirectory
Stijn Buys
2008-09-28
zone unload on module disconnect
Stijn Buys
2008-09-27
mission targets, texture unloading, private messages
Stijn Buys
2008-09-18
fix win32 build and directory creation, use My Games\
Stijn Buys
2008-09-10
new files... you just got to have them!
Stijn Buys
2008-09-10
serverside entities
Stijn Buys
2008-09-03
only one key repeat per frame
Stijn Buys
2008-08-30
dedicated server ncurses console updates
Stijn Buys
2008-08-26
dust color
Stijn Buys
2008-08-26
improved dust rendering
Stijn Buys
2008-08-24
impulse disables thrust
Stijn Buys
2008-08-24
afterburner/reverse/strafe
Stijn Buys
2008-08-24
JPEG screenshots
Stijn Buys
2008-08-23
instant r_fullscreen switching, bound to alt+enter
Stijn Buys
2008-08-23
png screenshots
Stijn Buys
2008-08-23
PNG support
Stijn Buys
2008-08-23
impulse timer should be 3 seconds
Stijn Buys
2008-08-23
fixes for gcc 4.3.1, added g_devel
Stijn Buys
2008-08-21
entity.set_eventstate
Stijn Buys
2008-08-15
moved Timer to core::
Stijn Buys
2008-08-15
full thruster engine texture if impulse is enabled
Stijn Buys
2008-08-15
adds input_mousedelay variable
Stijn Buys
2008-08-15
fix docking box drawing
Stijn Buys
2008-08-15
render dock locations on active targets, fix star texture loading and rendering
Stijn Buys
2008-08-15
func_group support
Stijn Buys
2008-08-15
adding new files
Stijn Buys
2008-08-10
forgot to add racetrack files
Stijn Buys
2008-08-10
added racetrack to the game module, added Odin's new structures to the ↵
Stijn Buys
assets documentation
2008-08-08
reduced player target distance to 512
Stijn Buys
2008-08-08
improved truster indicator, impulse engine sounds
Stijn Buys
2008-08-08
beter video settings
Stijn Buys
2008-08-08
documentation updates, new default binds, HUD updates
Stijn Buys
2008-08-08
fix major network message rounding bug
Stijn Buys
2008-08-07
rotating planets, navpoints, network protocol updates, entity event state
Stijn Buys
2008-08-07
off-screen target indicators
Stijn Buys
2008-08-06
joystick throttle/thruster control
Stijn Buys
2008-08-06
smaller target_center selection cone, don't draw notification when draw_ui ↵
Stijn Buys
is disabled
2008-08-06
target hovering, cursors and mouse and joystick interaction
Stijn Buys
2008-08-06
every player within 1024 game units is drawn as target
Stijn Buys
2008-08-06
improved target drawing
Stijn Buys
2008-08-05
server-side detection of entity zone changes, netserver ent/die responses, ↵
Stijn Buys
removed zone from sup messages
2008-08-05
initial joystick control support
Stijn Buys
2008-08-04
no need to load console.tga any more
Stijn Buys
2008-08-04
use small gui font everywhere
Stijn Buys
2008-08-04
initial joystick support, added cl_drawkeypress variable
Stijn Buys
2008-08-04
network protocol version 5, netserver per-client updates, zone change protocol
Stijn Buys
2008-08-03
dump console content on server shutdown
Stijn Buys
2008-08-03
documentation, extra sound warnings, network bytes/sec
Stijn Buys
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