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2012-02-13
Show selected stars and planets in the map window.
Stijn Buys
2012-02-13
Added support for globes to ui::ModelView.
Stijn Buys
2012-02-13
Rearranged render::draw_pas_globes(), removed render::draw_globe(), added ren...
Stijn Buys
2012-02-12
Scroll listview content by item count instead of by height,
Stijn Buys
2012-01-29
More ui::Listview tweaks.
Stijn Buys
2012-01-29
Improved scrollbar handling in ui::ListView
Stijn Buys
2012-01-29
Realign prices in the trade menu.
Stijn Buys
2012-01-29
Clamp ui::Slider value while dragging.
Stijn Buys
2012-01-29
(no commit message)
Stijn Buys
2012-01-29
Added scrollbar to the console.
Stijn Buys
2012-01-29
FS#79 Added the actual files for the ui::Scrollbar class.
Stijn Buys
2012-01-29
FS#80 Have mouse focus stick to the widget when the mouse button is down.
Stijn Buys
2012-01-29
FS#79 Added ui::Scrollbar class.
Stijn Buys
2012-01-28
FS#21 Implemented savegame screenshot.
Stijn Buys
2012-01-28
Prevent Textures::unload() from unloading the 'image not found' texture.
Stijn Buys
2012-01-28
Added function to write savegame screenshots,
Stijn Buys
2012-01-28
FS#78 Print additional warnings if submodels could not be loaded.
Stijn Buys
2012-01-28
FS#78 Ignore empty submodels
Stijn Buys
2012-01-24
Fixed a stupid issue.
Evan Goers
2012-01-24
Renderer now checks and enables lights based on availability instead of using...
Evan Goers
2012-01-24
Added a 'specular' material parameter. Defaults to 'color' values.
Evan Goers
2012-01-24
Got rid of r_diffuse/r_specular/r_ambient.
Evan Goers
2012-01-22
Changed default key binds for the map and the inventory windows,
Stijn Buys
2012-01-22
Implemented autosave for single player games.
Stijn Buys
2012-01-22
Allow key binds to be processed while the main menu is visible.
Stijn Buys
2012-01-22
Bumped version number to 0.2.1, updated changelog, corrected a spectator cras...
Stijn Buys
2012-01-22
Added confirm dialogs for load/save/delete game menu actions.
Stijn Buys
2012-01-22
Brought the modelview light back a bit and set the magic diffuse/specular num...
Evan Goers
2012-01-21
gl::'d polygonoffset and alphafunc.
Evan Goers
2012-01-21
Add a 'decal' macro material flag. Material flag 'Decal' enables polygon offs...
Evan Goers
2012-01-15
Create savegames/ directory if it doesn't exist.
Stijn Buys
2012-01-15
Implement the savegame and loadgame console functions.
Stijn Buys
2012-01-15
Added client-side savegame functionality.
Stijn Buys
2012-01-15
Hide the join menu in non-interactive games.
Stijn Buys
2012-01-15
Implemented game-specific load/save game methods.
Stijn Buys
2012-01-15
Changed ui::Slider button text.
Stijn Buys
2012-01-15
Added ui::ListView::sort_reverse() method.
Stijn Buys
2012-01-15
added filesystem::OFileStream class.
Stijn Buys
2012-01-15
Provided core::Module savegame interface.
Stijn Buys
2012-01-14
Moved server-side savegame functions into a separate class.
Stijn Buys
2012-01-14
Corrected ui::modelview lighting.
Stijn Buys
2012-01-14
Enabled separate specular.
Evan Goers
2012-01-14
Provide a fallback for zones without a sky set.
Evan Goers
2012-01-13
Fix particle script 'engine', 'entity', 'color' flags.
Evan Goers
2012-01-09
Added save/load menu prototype.
Stijn Buys
2012-01-09
Changed 'not available' to 'none available' in the trade menu.
Stijn Buys
2012-01-09
Minor cleanups in the example module.
Stijn Buys
2012-01-09
Added a value attribute to listitems.
Stijn Buys
2012-01-09
Store filenames only when reading directory content.
Stijn Buys
2012-01-08
Use the new eject sound.
Stijn Buys
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