Project::OSiRiON - Git repositories
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Author
2014-12-25
Corrected a number of const references in the ini stream reader.
Stijn Buys
2014-12-25
Split zone validation into two phases.
Stijn Buys
2014-12-24
Don't set thruster to 0 while docking.
Stijn Buys
2014-12-24
Projectiles don't need mass.
Stijn Buys
2014-12-24
Prevent projectiles from hitting the enity that fired it, prevent projectiles...
Stijn Buys
2014-12-24
Added autopilot and control lock HUD buttons.
Stijn Buys
2014-12-22
Added 'wingmen recall' engine function to make wingmen dock at a player's car...
Stijn Buys
2014-12-22
Wingmen will try to repair their ship when not in combat.
Stijn Buys
2014-12-22
Wingmen will try to repair their ship if the leader has a carrier and health ...
Stijn Buys
2014-12-22
Prevent wingmen from getting destroyed when you buy a new ship or use the 'g...
Stijn Buys
2014-12-22
Fixed a bug where the lad/savegame dialog wouldn't show the screenshot of the...
Stijn Buys
2014-12-16
Improved list_entity engine function.
Stijn Buys
2014-12-16
Currected a bug where the waypoint number would always be 1 in error messages...
Stijn Buys
2014-12-16
Fixed a small bug where the repair messagebox would appear if you were at ful...
Stijn Buys
2014-12-16
Project::OSiRiON can now be built with Clang, use -Wno-overloaded-virtual.
Stijn Buys
2014-12-14
Added #include <cassert> where mingw requires it.
Stijn Buys
2014-12-13
Added repair engine function and the ability to repair ships at bases.
Stijn Buys
2014-12-13
Minro cleanup, added Model::add_layer() method.
Stijn Buys
2014-12-13
Use messagebox notifications when buying a ship.
Stijn Buys
2014-12-13
Suppressed client::Dialog as it has been superceded by client::Messagebox.
Stijn Buys
2014-12-07
Implemented messageboxes and the ability for the game module to send them to ...
Stijn Buys
2014-12-07
Improved Entity::print().
Stijn Buys
2014-12-07
Cleanup of the slots code, unified model weapon and dock tags into a single s...
Stijn Buys
2014-12-07
Use model dock locations when launching from a base,
Stijn Buys
2014-12-04
Added 'wingmen combat' toggle.
Stijn Buys
2014-12-04
Corrected an error which prevented wingmen to be nudged correctly while spawn...
Stijn Buys
2014-12-04
Improved entity nudging.
Stijn Buys
2014-11-23
Allow adding faction wingmen.
Stijn Buys
2014-11-23
Enforce reciprocal reputation.
Stijn Buys
2014-11-22
Minor reputation check code cleanup.
Stijn Buys
2014-11-22
Send a message when adding a wingman.
Stijn Buys
2014-11-14
Corrected a segfault when adding wingmen.
Stijn Buys
2014-09-21
Added shininess setting for shaders.
Evan Goers
2014-07-27
Draw rudimentary direction/thrust indicators on EntityControlables.
Stijn Buys
2014-07-27
Added faction reputation information to the list_faction engine function.
Stijn Buys
2014-07-11
Support material layer blending.
Stijn Buys
2014-07-09
Initial support for multi-layered materials, requires shaders files in the ne...
Stijn Buys
2014-07-08
Added const accessor for Reputation::factionreps() .
Stijn Buys
2014-07-08
Small cosmetic update to the list_info engine function.
Stijn Buys
2014-07-06
Added initial definitions for material layers.
Stijn Buys
2014-07-06
Minor cleanups.
Stijn Buys
2013-12-17
Added a preserve_attribute option to the ui::Paint::print_bitmap() functions ...
Stijn Buys
2013-12-15
Added --enable-static-libc option to the configure script,
Stijn Buys
2013-12-08
Make the mingw build happy.
Stijn Buys
2013-12-02
Increased beaming distance to 5km.
Stijn Buys
2013-11-25
Corrected comment.
Stijn Buys
2013-11-24
Parse the map tag 'info' key.
Stijn Buys
2013-11-23
Play sounds when getting hit.
Stijn Buys
2013-11-23
Support for EntityDynamic explosion sounds, minor SoundExt cleanups.
Stijn Buys
2013-11-18
Have the autopilot disable impulse druve at 10km from a planet, preventing AI...
Stijn Buys
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