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------------------------------------------------------------------
Project::OSiRiON - Changelog and release history
------------------------------------------------------------------
* build-0.2.5-svn1328 "Particle Probe"
2013-09-29
src revision 1328
- Replaced the inventory mount button with an in-place mount indicator.
- Binds 'X' key to target other players.
- Improved aiming.
- Major overhaul of the particle system back-end.
- Fixed building with gcc 4.8.
- Use a different cursor for clickable ui elements.
- Show projecile statistics in turret info.
- Added a default armor setting to ship templates.
data revision 999
- Various world updates
- Disabled entity color on laser particles.
- Improved ship engine and weapon particles
- Added weapon slots to a number of ships
- Added neutron weapons
- Added ion weapons
- Better explosion particles.
- Added sky23 to the Hellas system
- Added sky24 to the Kor Telos system.
- Added sky25 for the Camorra system.
- Added sky26 to the Kor Minas system.
- Added sky27 to the Carthagio system.
- Added sky28 to the Praetoria system.
- Updated sky04.
- Updated sky05 (Albion).
- Updated sky10 (Lindblade).
- Updated sky12 (Kiana).
- Added Dagon Tyrant model.
- ADded initial Dagon Manticore model.
- Added a couple Tyson science vessels to anara.
- Added inventory laser weapon models
- Added fire/smoke particles to the colonial factory model (e.g. Kerman refinery).
- Added stars to Oran and Phoenicia and added a jumpgate between the two systems,
- Added a jumpgate between the Praetoria and the Carthagio systems
- Added planet Praetoria and its moon Caesar.
- Updated a number of stars across the galaxy.
- Added solar power arraa to the Carthagio system,
- Added solar unit model.
- Added default armor settings to ship models.
- Improved jumpgate vortex particles.
- Added Port Royal placeholder model.
* build-0.2.4-svn1282 "Resolutions"
2013-01-01
src revision 1282
- Play stationary engine sounds.
- Corrected engine sound location for scaled models.
- Added support for planets with rings.
- Added support for weapons fire sounds.
- Added sound effects for weapon mounting and target hitting,
- Resolved an issue where a ship was able to shoot itself,
- Added support for mouse aiming.
- Support for turrets
data revision 924
- Improved off-screen target graphics.
- Updated mount, unmount and window close icons.
- Updated ship specifications.
- Updated sky01, added sky21 and sky22.
- Updated Linblade space ship trade definitions.
- Added weapon sounds
- Added rings to planet Antwerp,
- Added placeholder models for water and optronic components.
* build-0.2.3-svn1265 "Pyrotechnics Santa"
2012-12-25
src revision 1265
- Added support for client-side projectiles.
- Lowered velocity threshold to prevent frozen entities.
- Added mount/unmount buttons.
- Improved info text parsing.
- Improved HUD and target graphics.
- Improved mouse control sensitivtiy.
data revision 907
- Added weapon specifications.
- Added weapon particles.
- Added Anansi light fighter,
- Added Iktomi medium fighter.
- Retired Avenger series of ships.
- Added Tyson science vessel.
- Improved trading definitions
- Added several starsystems.
- Added Brisbane Medical station.
- Added dumb mine model by Karvajalka.
* build-0.2.2-svn1195
2012-11-17
svn revision 1195
- Added autosave function for singleplayer games.
- Added savegame screenshots.
- Added listview scrollbars.
- Added support for multiple zone lights.
- Added initial support for model weapon slots.
- Added map window preview for selected planets and stars.
- Added galactic overview to the map window
- Added engine support for bullet collision callbacks.
- Added weapon traders.
- Added spacemines proof of concept.
- Added projectile weapons proof of concept.
- Added support for unique items
- Ships are destroyed now when flying into a planet or a star
- Corrected a bug where sliders and scrollbars didn't work
if the widget loses mouse focus.
- Corrected a bug where sounds were played for docked ships.
data revision 855
- Added more skyboxes.
- Added Chimera battleship for House Dagon.
- Added Jormungandr trade cruiser for House Dagon.
- Added Raptor heavy feighter for House Dagon.
- Added jumpgates between Ghant and Warsaw.
- Various new starsystems and updates for existing systems.
- Added weapon trade defintions, updated trade definitions.
- Improved Lindblade Central model.
* build-0.2.1-svn1082
2012-01-22
src revision 1082
- Various lighting tweaks and enhancements.
- Added zone ambient color support.
- Added eject cargo dialog.
- Added tractor beam and eject cargo sound effects.
- Added support for saving and loading games in singleplayer.
- Added Material::Decal surface flag to enable polygon offset and alpha testing.
- Added Material::Origin surface flag for func_rotate groups.
- Enabled secondary entity color in the model viewer.
- Fixed the close button on the chat window.
- Cleanup of the main menu code.
- Corrected a bug where setting the jumpgate template radius wouldn't work.
- Corrected a bug where inventory capacity wasn't reset after loading player data.
data revision 788
- new oldlancer model
- new miningprotector model
- new goliath model
- new drake model
- new niobium model
- new jumpgate model
- new decal textures
- new tractor beam sound effect
- removed obsolete orion ship
* build-0.2.0-svn1031 "OBJ in space"
2011-09-03
src revision 1031
- various user interface updates
- fixed a bug that prevent the client to connect to a multiplayer game
- OBJ file support
- corrected multi-line entity infos
data revision 718
- new factory model
- added border shadows to icons
* build-0.2.0-svn1010 "Binary Compatible"
2011-08-06
src revision 1010
- support for wav files with metadata
- support for ogg vorbis sound effects
- improved collision model support
- collision support for func_rotate and func_move entities in map files
- corrected timing problems in the dedicated server and core library
- better client framerate stability
- chat text is no longer truncated by a semi-colon
- support for a jump drive sound effect
- initial persistent player stats for dedicated servers
- general improvements to the user interface
data revision 705
- higher resolution skies
- redesigned camel freighter
- new colonial space station model
- added several collision models
- added Khorsand and Warsaw systems
- new commodities and trade routes
* build-0.2.0-svn936 "Expanding Molecules"
2011-03-31
src revision 936
data revision 644
- corrected submodel instancing
- removed mouse control deadzone
- restore previous thruster setting when dropping from impulse speed
- updated universe and improved models
* build-0.2.0-svn910 "Bouncing Betty"
2011-02-12
src revision 910
data revision 610
- complete .map bezier patches support
- collision meshes
- zone chat
- support for materials with skybox environment mapping
* build-0.2.0-svn875 "Snowy Patches"
2010-10-30
src revision 875
data revision 525
- initial support for .map bezier patches
- built-in model viewer
* build-0.2.0-svn827 (win32 only)
2010-10-16
src revision 827
- bugfix release for r825
- prevents the win32 client from crashing when VBO's are enabled
* build-0.2.0-svn825 "November Rain"
2010-10-15
src revision 825
data revision 490
- VBO support
- scalable models
- world updates and new skyboxes
* build-0.2.0-svn754 "Broken Skies"
2010-10-06
src revision 754
data revision 451
- replaces skyglobes with skyboxes
* build-0.1.0-svn740
2010-09-26
src revision 740
data revision 441
* build-0.1.0-svn716
2010-03-05
src revision 716
data revision 422
* build-0.1.0-svn669
2009-08-13
src revision 669
data revision 371
* build-0.1.0-svn641
2009-06-28
src revision 641
data revision 326
* build-0.1.0-svn560
src revision 560
data revision 261
* build-0.1.0-svn523
src revision 523
data revision 217
* build-0.1.0-svn488
src revision 488
data revision 174
* build-0.1.0-svn418
src revision 418
data revision 144
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