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Project::OSiRiON - README

	http://osirion.org

	Project::OSiRiON is a free space trading and combat simulation under development.
	Its goal is to create an immersive universe with open gameplay inspired by
	classic titles such as Elite, Privateer and Freelancer.

	Join the game as a poor man with a small ship and try to get rich through
	trading or fighting. More credits buy bigger ships and more guns,
	enabling you to gather your riches even faster.

Features

	Available for Windows and Linux

	Singleplayer, open gameplay mode

	Multiplayer through a dedicated server

	Open game universe with many starsystems to visit. Go wherever you want,
	whenever you want. The universe is defined in easy to edit ini files,
	server owners can run fully customized games.

	Planets, starbases, starsystems and jumpgates.
	Larger ships have their own jumpdrives

	Buyable ships ranging from small transports to large command carriers.

	Commodity trading, equipable weapons, ejectable cargo.

	NPC factions and player reputation, friendly and hostile NPCs.

	Player owned carriers which can be docked by other players.

	PvP dogfights.

	Cheap graphics, it's a feature!

	Physics support through the Bullet Physics library.

	The engine and the game are written in C++ and are a work in progress.

Planned

	Player-to-player trading.

	Mercenary and trading missions.

	Asteroids, nebula and an asteroid mining system with related industry.

	Wingmen

	The long term goal is to end up with a compelling singleplayer campaign.
	This requires a lot of missing features to be implemented and will therefor
	remain on the wishlist until the game itself is fully playable.

Internet

	The website for Project::OSiRiON can be found at http://osirion.org

	The community forums can be found at http://osirion.org/forum

	Documentation can be found on the wiki at http://osirion.org/wiki

	The official IRC channel is #osirion on the FreeNode IRC network.

Team
	The core team, these people work on the game and decide about its future:

	Stijn 'Ingar' Buys		Programming, modeling, graphics, sound
	Michael 'Thorn' Rodenhurst	Modeling, graphics, web server
	Evan 'Mega' Goers  		Modeling, graphics

Contributors

	These people created new content for the game:

	Cody 'Supertanker' Jackson  	Modeling
	Antti 'Karvajalka' Lahti  	Modeling, graphics

Development

	Development can be tracked on the GitLab instance
	http://git.osirion.org/groups/osirion

	The engine and game source code can be downloaded here
	http://git.osirion.org/osirion/osirion-src

	The game data can be downloaded here
	http://git.osirion.org/osirion/osirion-data

License

	The engine and game source code is distributed under the terms and conditions of the
	GENERAL PUBLIC LICENSE, version 2.

	Please refer to
	http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
	for more information about this license.

	The game data is distributed under the terms and conditions of the
	CREATIVE COMMONS ATTRIBUTION-SHARE ALIKE 3.0 LICENSE.
	Please be aware of a few exceptions, listed below.

	Please refer to
	http://creativecommons.org/licenses/by-sa/3.0/
	for more information about this license.

Exceptions

	The following game data files are not licensed under CC-SA 3.0,
	but are distributed under a different license:

	These files are distributed under the terms and conditions of the
	CREATIVE COMMONS SAMPLING PLUS 1.0 LICENSE:

	base/sounds/engines/loop00.wav
	base/sounds/engines/loop01.wav
	base/sounds/engines/loop02.wav

Acknowledgements

	This project could not have been possible without the work of others:

	Robert Kuroto
	Georges 'TRaK' Grondin
	Chance Ragen 
	Jeremy 'Jestr' Gardner
	Your_Face

	id Software
	NASA Jet Propulsion Laboratory

	Thanks to:
	
	The Satgnu crew
	The Quake2World community
	the GtkRadiant and Netradiant contributers
	blaze-x
	bobke
	Josky=KCT=
	[mDc]Minisori
	Gareth
	StalKermit
	DVSoftware
	maci

	QUAKE and ID are registered trademarks of id Software, Inc.

	LEGO is a registered trademark of the LEGO Group.
        
	Linux is the registered trademark of Linus Torvalds in the U.S. and other countries.

	Microsoft and Windows are either registered trademarks or trademarks of Microsoft Corporation 
	in the United States and/or other countries.
	
	Project::OSiRiON is an independent, not-for-profit project and is not affiliated with these companies.