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Project::OSiRiON - README
http://osirion.org
Project::OSiRiON is a free space trading and combat simulation under development.
Its goal is to create an immersive universe with open gameplay inspired by
classic titles such as Elite, Privateer and Freelancer.
Join the game as a poor man with a small ship and try to get rich through
trading or fighting. More credits buy bigger ships and more guns,
enabling you to gather your riches even faster.
Features
Available for Windows and Linux
Singleplayer, open gameplay mode
Multiplayer through a dedicated server
Open game universe with many starsystems to visit. Go wherever you want,
whenever you want. The universe is defined in easy to edit ini files,
server owners can run fully customized games.
Planets, starbases, starsystems and jumpgates.
Larger ships have their own jumpdrives
Buyable ships ranging from small transports to large command carriers.
Commodity trading, equipable weapons, ejectable cargo.
NPC factions and player reputation, friendly and hostile NPCs.
Player owned carriers which can be docked by other players.
PvP dogfights.
Cheap graphics, it's a feature!
Physics support through the Bullet Physics library.
The engine and the game are written in C++ and are a work in progress.
Planned
Player-to-player trading.
Mercenary and trading missions.
Asteroids, nebula and an asteroid mining system with related industry.
Wingmen
The long term goal is to end up with a compelling singleplayer campaign.
This requires a lot of missing features to be implemented and will therefor
remain on the wishlist until the game itself is fully playable.
Internet
The website for Project::OSiRiON can be found at http://osirion.org
The community forums can be found at http://osirion.org/forum
Documentation can be found on the wiki at http://osirion.org/wiki
The official IRC channel is #osirion on the FreeNode IRC network.
Team
The core team, these people work on the game and decide about its future:
Stijn 'Ingar' Buys Programming, modeling, graphics, sound
Michael 'Thorn' Rodenhurst Modeling, graphics, web server
Evan 'Mega' Goers Modeling, graphics
Contributors
These people created new content for the game:
Cody 'Supertanker' Jackson Modeling
Antti 'Karvajalka' Lahti Modeling, graphics
Development
Development can be tracked on the GitLab instance
http://git.osirion.org/groups/osirion
The engine and game source code can be downloaded here
http://git.osirion.org/osirion/osirion-src
The game data can be downloaded here
http://git.osirion.org/osirion/osirion-data
License
The engine and game source code is distributed under the terms and conditions of the
GENERAL PUBLIC LICENSE, version 2.
Please refer to
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
for more information about this license.
The game data is distributed under the terms and conditions of the
CREATIVE COMMONS ATTRIBUTION-SHARE ALIKE 3.0 LICENSE.
Please be aware of a few exceptions, listed below.
Please refer to
http://creativecommons.org/licenses/by-sa/3.0/
for more information about this license.
Exceptions
The following game data files are not licensed under CC-SA 3.0,
but are distributed under a different license:
These files are distributed under the terms and conditions of the
CREATIVE COMMONS SAMPLING PLUS 1.0 LICENSE:
base/sounds/engines/loop00.wav
base/sounds/engines/loop01.wav
base/sounds/engines/loop02.wav
Acknowledgements
This project could not have been possible without the work of others:
Robert Kuroto
Georges 'TRaK' Grondin
Chance Ragen
Jeremy 'Jestr' Gardner
Your_Face
id Software
NASA Jet Propulsion Laboratory
Thanks to:
The Satgnu crew
The Quake2World community
the GtkRadiant and Netradiant contributers
blaze-x
bobke
Josky=KCT=
[mDc]Minisori
Gareth
StalKermit
DVSoftware
maci
QUAKE and ID are registered trademarks of id Software, Inc.
LEGO is a registered trademark of the LEGO Group.
Linux is the registered trademark of Linus Torvalds in the U.S. and other countries.
Microsoft and Windows are either registered trademarks or trademarks of Microsoft Corporation
in the United States and/or other countries.
Project::OSiRiON is an independent, not-for-profit project and is not affiliated with these companies.
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