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TODO
filesystem::
write a filesystem based on streams
write handlers for zip
core::
connection to remote game (ok)
read/write configuration file (ok)
split client and server configuration
parse command line options
network::
UDP datagrams
protocol description
chat, channels
rcon, commands
buffered sends (ok)
zlib compression
fix lag
client connection state
client::
keyboard handler, must be able to handle keyboard layouts
decent input handling implementation
key bindings
input handler switching (ok)
console chars (ok)
render::
render pipelines
pipeline for Lines AlphaLines Quads AlphaQuads Characters
.map models (ok)
sys::
win32 (requires removal or #ifdef of the select() calls)
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