1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
|
------------------------------------------------------------------
The Osirion Project - STORYLINE
------------------------------------------------------------------
This file contains ideas for the universe background, the factions and
the storyline.
SPOILER ALERT!
------------------------------------------------------------------
PLACES and FACTIONS
HOUSE LINDBLADE (protected by the Lindblade military)
- Lindblade system
planet Lindblade
- Burton system
planet Burton
Trent outpost
- Dover system
HOUSE PRAETORIA (protected by the Praetorian Guard)
- Praetoria system
planet Praetoria
COUNCIL CAPITAL (protected by the Ordinators)
The seat of the Council and the capital of the central planets.
Location of the Allied Intelligence Network headquarters.
- Council Capital
planet Corona /find a better name/
INDEPENDENT COLONIES (protected by the Colonial Militia)
An alliance of systems independent from the central planets.
- Ghant system
planet Ghant
Alexandria outpost
Battleship custodian
planet Seymour
Regula station
- Brogha system
planet Brogha
Cantor observatory
- Antwerp system
starbase Helianthos (guards the border)
Buccaneer's Den pirate base
NEUTRAL SYSTEMS
- Finnmark (Joint Miners Association headquarters)
planet Finnmark
mining operations
- East End
Ensor station
CORPORATIONS
- Micron Corporations
- AMTEL Tech Conglomerate
- Joint Miners Association
BORDERWORLDS (not claimed by any lawfull faction)
Worlds destroyed during the war.
- Kor Glaven system
planet Andros
planet Corthio
battlefield remains
- Anarian system
Anarian nebula
Galileo research station
battlefield remains
- Karelian system
no Planets
Karelian nebula
border station
TSU-KHAN EMPIRE
- Kiana system
Kiana Prime
DERELICTS
The Kadriant
Note on names:
Before the war, the systems controlled by the Great Houses were
referred to as the 'Colonies'. The term 'borderworlds' was used
to refer to independent systems.
Since the war, the term 'Borderworlds' is used to indicate
systems destroyed during the war, while the term 'colonies'
is generally used as abreviation for the 'Independent Colonies'.
The Protectorate and the systems controlled by The Great Houses
are usually referred to as 'the central planets'.
------------------------------------------------------------------
TIMELINE
Exodus -5300 years
The Year of War -300 years
The Karelian Incident -50 years
------------------------------------------------------------------
HISTORY OF THE YEAR OF WAR
from the House Lindblade historical records
Reaching for the Stars
History of mankind is a tale mostly written in blood and fire. Although
there are few written accounts of the events before the Exodus, it wouldn't
be hard to imagine why the Homeworld would have been abandoned in the first
place: wars for power, territory and resources would be commonplace
for almost five millenia to come.
The Year of War
For the Tsu-Khan, this war was no different. Around 300 years ago,
The Empire had depleted most of its natural resources and had launched
an ambitious project to find a suitable new homeworld.
At the time, most of the human population was ignorant about the presence
of alien lifeforms in their galaxy. The scant pieces of evidence that did
exist were kept secret by the political leaders. The Colonies were controlled
by several Major Houses, each with their own agenda's and changing alliances.
None of the House Lords had the motivation to order a thorough investigation
into a mad man's testimony of outer world creatures.
The war came without warning. In the Kor Glaven system, on the edge of known space
and outside the jurisidiction of the great houses, two new colonies
had been founded. The settlers were finishing the construction of their
hyperspace jump gate, to connect the system to allied borderworld systems.
Unfortunatly, the Tsu-Khan Empire had located a suitable planet just
a few parsec away.
The Andros colony was the first to fall. It didn't take the Tsu-Khan
battle group very long to destroy the defenceless setlement.
By the time they arrived at the Corthio colony, the colony had scrambled
any battleship it could find to fend the invasion. The Colonial fleet was
no match for the superior Tsu-Khan ships. In a few hours, the battle was over,
and the Corthio colony had been reduced to ashes.
The story repeated itself across the Borderworlds. These independent worlds were
usually inhabited by pacifist who had escaped the turmoil of the central planets
or had a mutual understanding with one or more of the great houses. The Tsu-khan
did not care, and the majority of the Bordesworlds was utterly obliterated. What
remained was a few primitive settlements scattered across the smoldering remains
of the Borderworld planets.
The relations between the Borderworlds and the Major Houses were strained with
conflicts of interest. The central planets usually didn't care unless some economical
or strategical advantage was involved. Slowly the Houses got drawn into the the war,
and after almost a year of hostilities most of the House Lords found their armies
involved in a full-scale war. A war, they realised, they couldn't win.
With the Borderworlds out of the way, and the Tsu-Khan fleet at the border of every
Major House, there wasn't much they could do to oppose the Empire. In this darkest
of hours a secret meeting took place that turned the fate of history. On a small,
neutral planet, near the centre of the Colonies, a number of small ships met in secret,
each ship carrying one of the remaining House Lords.
The Alliance
This small planet used to be the stage for the House Council, by then a long forgotten
tradition, where the Lords of the Major Houses used to work out their differences
with dialog, or discuss current events. In the years before the Great War, this
tradition had been neglected and oposing views were usually solved with a friendly
border skirmish followed by royal monetary compensation.
These times were over. This war wasn't about money, power or territory.
It was about survival and it was clear by now that none of the Major Houses possessed
sufficient strength to fight the Empire on its own. A new alliance was formed and it
was decided that it should not only include the Major Houses, but also any independent
system that was still capable of fighting. The Lord of House Lindblade, who's
territory had been on the front line since the beginning of the war, and considered
as moderate amongst the House Lords, proposed to assemble a fleet in the Lindblade
system to prevent the Empire from gaining a foothold in the Central Systems.
Within days, the largest fleet in human history had united under one banner. Out of fear,
out of hope, but most of all, out of desperation. A news reporter from the era described
it as ".. an overwhelming sight of the End of Times, but unlike the descriptions of
Armegeddon in the Ancient Scripture, a sight with a sense of honour and dignity ..."
and ended his report with the question if they really had any chance against such
a formidable enemy. Battleship after battleship graciously drifted in formation,
and everyone on board, from crewman to captain, knew this had to be the final stand.
When the Empire's vast intelligence informed the Tsu-Khan Emperor of this unexpected
turn of events, humanity's fate seemed sealed. The orders where quick and decisive:
regroup the fleet and prepare to engage the humans. Once dispatched it would
take care of the alliance fleet and end human opposition once and for all. The war
would be over soon and the Alliance's systems would under the Empire's control.
It is said that even the smallest person can change the course of the future, and in
this case, it was a lonely scientists in the Anara system. His work involved
the meaning of life, the universe and related subjects, and ignoring the dangers
of the war was his way of dealing with the situation. His latest experiment required
him to pilot a tiny and almost unpowered vessel into the Anarian nebula, where
he could conduct measurements of the small variations in the local hyperspace field.
He was performing another scan of the sector when suddenly his instruments went off
the scale. To his amazement he suddenly found himself on the edge on area where the
alien fleet had decided to regroup and refuel before they sneaked into Alliance Territory.
The small vessel, barely powered and only slightly larger than an emergency life
support pod, used the high levels of radiation in the nebula to elude the Tsu-Khan
sensors and send a warning message the Alliance Fleet.
With the help of the detailed scientific information about the nebula, the Alliance
managed to jump right on top of the unsuspecting Tsu-Khan fleet. Within minutes,
the Imperial Flagship, primary target of the assault, had taken massive damage and was
burning in the flames of explosive decompression. It was at the heart of the fleet
when it exploded, and most of the heavy fighters and cruisers were hit by the shockwave
and the massive rain of high-speed metallic debris behind it. Some managed to retreat
to Tsu-Khan space, most fell victim to the united firepower of the Alliance fleet.
News of the victory spread through the Colonies like fire, and the battle became legendary
before the Alliance fleet had even returned home.
------------------------------------------------------------------
PROJECT::OSIRION
Allied Intelligence Network classified documents
Project Osirion
During the war, many great houses conducted experiments in search for
advanced technologies to aid in defeating the enemy. One of these
experiments was called 'Project Osirion', an experiment involving
a new type of hyperjumpdrive, which could work independent of hyperspace
jumps holes and cross enormous distances in the blink of an eye.
The requirments on ship design for this experimental drive unit were
outrageous to say the least. But facing imminent defeat, no effort
was spared to gain even the slightest advantage. In less than 6 months
a new ship was constructed and equiped with the experimental drive unit.
The ship was an impressive sight: several hundred meters of neutronium-enforced
carbosteel, thousands of metric tonnes of superconductors and optronics,
a monument to human ingenuity and an instrument to survival.
This ship was christened 'Osirion'.
The ship's first test flight was a major event. Most secret projects did not
generate a lot of attentention, but this flight was a higly anticipated by
the top brass from all parties involved, military, political and corporate alike.
The ship had left the construction yard as planned and had almost arrived at
departure point on the edge of the star system when suddenly all communication
was lost. Extensive investigations after the incident have never revealed the
source of the malfunction, and everything that happened after this point is the
result of long-range sensor telemetry.
The ship arrived at the departure point and the flight continued as planned.
A few moments later a massive energy discharge was registered, indicating
that the experimental jump drive was activated. Unfortunatly, the order
to return to the point of departure after the initial jump, seems to be a part of
the plan that never got executed. The ship had literally vanished into thin air.
The top brass was very upset.
The Karelian Incident
The Tsu-Khan Empire
------------------------------------------------------------------
PROJECT::OSIRION
Protectorate Top-Secret documents
What really happed to the Osirion
What really happed after the death of the Tsu-Khan Emperor
Tsu-Khan Empress and the War Generals
The Empress' niece
------------------------------------------------------------------
PROJECT::OSIRION
STORY
I. Business
Alexandria outpost, jewel of the south, or queen of the wasteland,
as some higher placed officials like to call it off-the-record.
They were probably right too. The wasteland probably referred to
planet Ghant, a lifeless chunk of rock holding the outpost in
a stationary orbit. Unless you had some pressing matters to handle,
this was a part of space you would rather avoid. The only kind of
people you could find here were people doing business and people
who needed to dissapear from public appearance. Or both.
The local custom was to mind your own business, and that was exactly
what I was looking for: minding my own business. My life on the central
planets had become far more complicated than I had planned for and it
was time for a change: I managed to get a loan from the local
planetary bank and spend it on the aquisition of a small transport
vessel.
The first day of my new life as a spaceship captain. Not the glorious
life I had gotten used to, but at least a decent one with its small pleasures
once in a while. The small room I rented above the local bar almost felt like
home. After I left the central planets, I ended up on Alexandria outpost where
the local bartender was kind enough to offer me a job in his modest establishment.
He probably did it more out of sympathy then anything else, but as it turned
out, I'm great at doing the dishes and I always enjoyed our conversations.
That is, until last week, when I ran into Mister Brent.
Ages ago, we used to work in the same building and he must have recognized me.
I was sitting at the bar when he suddenly tapped on my shoulder. My memories
of him were vague, but as he sat down, I ordered him a drink. We had some chit-chat,
shared a few memories of distant times, but it didn't take hime very long to come
to the point.
Mister Brent was the business type. "The rising star of the Regula mining operations,
overseeing all shipments of niobium in the Ghant system", to quote his words.
His phrases like "A smart man could make a fortune" sounded rather hollow to me,
but he did have a point. 500 runs to Regula to pay the loan for the ship.
Another 1500 more to get myself a ship big enough to hold a small cabin with all the
luxuries a simple life would need.
Repetetive? Boring? Perfect! Add an autopilot and this life could be more relaxing
then a luxury vacation on an exotic planet. With this simple business but rock-solid plan
laid out in front of me I managed to convince the manager of the local planetary
bank to provide me with the necessary funds for my operation, which I quickly
exchanged for Micron Corporation's latest Vector model. It's a small ship:
the cockpit, a living compartment with a sleeping corner and a cargo hold
just big enough to hold a few metric tons of whatever the owner had in mind.
All it missed was a pair of blasters to shoot the mosquitos from the windshield.
That would have added another 50 runs to the price.
The first two runs went smooth. Nothing unexpected. Pick up supplies at Alexandria,
fly all the way to the Regula mining operation station, exchange the supplies
for a shipment of karpax ore and head back. I had just hit the impulse drive with
the third load in my cargo hold when I noticed something out of place.
A blip. And a big one too. No civilian vessel had an EM radar signature that powerful.
I peered through the windows and as planet Ghant grew bigger on me I could clearly
distinguish a second bright spot next to the familiar one Alexandria had become to me.
I quickly requested the computer for an identification and it didn't take it very long
to come up with an answer. Battleship Custodian. Colonial Militia registration number
CM-2542. It must have jumped in when I was docked at Regula.
Curious. While the Ghant system was officialy under the jurisdiction of the
colonies, nobody had any real business here. Niobium was without doubt a valuable
commodity, but since there was no real shortage of the oremy guess was that the
military's interests would lie elsewhere. For now, I decided to ignore the matter.
I wasn't about to meddle into military affairs and let unfortunate circumstances ruin
my life again.
Nevertheless it was hard to ignore the massive battleship looming over the outpost,
but I docked and went straight to the bar. The bartender looked at me as I walked in
and pointed me to my regular place at the bar. "I'll be right back", he said,
and disappeared into the kitchen compartment. As on most quiet evenings, the
regular customers were kind enough to leave my seat unocupied and it didn't
take the familar surroundings long to ease my exited mind into a more relaxes state.
"Here you are, one cup of steaming hot chocolate milk. I'm not sure how or where
you got it, but I am sure it is the real deal. No one would get it into his mind
to synthesize anything without having an actual market for it."
As usual, my bartender was right, and that was exactly why I liked this stuff, even if it
costed a small fortune. "But then again", he continued and turned has eyes towards the large
space window at the other end of the bar, "life can be full of surprises."
II. Surprises
It was hard for him to hide his unsettledness. "I just had a talk with the station supervisor
and the commander of that battleship floating out there". "The Custodian", I replied. "I had
the ship computer run an ID on it". "You'd better take care of that fancy new ship of yours",
he said. "They were here to inform me that the Colonial Militia has decided to assign a detachment
to the Ghant system, effective immediately. All fleet operations in the system will be under the
command of the battleship Custodian. They also dropped some kind of communication sattelite
in the center of the system. God knows what these guys are up to."
The military is always involved in business the common man would rather not know about, but I had
to admit, it just didn't sound right. A battleship in the Ghant system was curious, but a
more permanent presence didn't make any sense at all. I picked up the small metal spoon lying
next to my cup and stirred my hot milk. "I wouldn't worry too much. They've probably discovered
some interesting radiation in the neighbourhood and now they want to turn it into a weapon. You
know these kind of people, if it goes kabooom, they immediately like it." "Besides", I continued,
"the system has been quiet for months. I haven't seen a pirate in ages".
The tone in my voice couldn't hide my longing for more dangerous and exiting times,
but those days were over. I had chosen a new path, and I was not about to ruin my plans
because of a few curious events. I emptied my cup and wished the bartender good night.
I couldn't sleep that evening. I didn't know what troubled me more: the prospect
of my new life, the memories of the old one, or the strange events of today. When a man
is troubled, he has to start walking and with the silence of the night as a blanket,
I got out of bed and went out on a stroll.
2 am standard colonial time. Nights in space are something to get used to: without
the sun to rise and set, dusk and dawn become rather hollow definitions and
only the clock dictates when it is time to go to sleep. Nevertheless, the atmosphere
of the night still permiated the station: most of the establishments were closed and
the sound of busy peoples voices was replaced by the quiet hum of the electrical
installations.
I wandered aimless through the empty corridors until I reached one of the large
space windows on the upper level. It was almost like the vast, empty space
behind it was reaching out, trying to stir something in the back of my mind.
I wasn't sure why but I could not shed the feeling that some event was about
to unfold. I turned around to head back to bed when suddenly felt a faint
tremor going through the station. It was hardly noticable and most people
would probably ignore it, but I knew exactly what it was.
When a ship drops from hyperspace into normal space, it will send a small shockwave
into the surrounding area. This is not a shockwave of something traveling through space,
but rather a disturbance of the fabric of space itself, with a distinct rythmn
an experienced pilot can easily recognize. I could have ignored it too and
go back to sleep, but the intoxicating effect of the mystery dragged me back to the window.
A ship had arrived, and it had to be close. Hyperspace-tremors do not travel very far
and it would take one hell of a pilot to make a jump this close to a gravitational well.
The slightest miscalulation would have spread out his atoms over the face of planet Ghant.
The bright moving spot between the stars had proven he was either very good, or very lucky.
The design of the ship was unfamiliar. It looked like some kind of a patrol craft,
armed to the teeth and ready to defend itself if it were necessary. Fortunatly,
it looked like the pilot had a more quiet evening in mind. In a gracious arc,
he approached the station and soaring like a an eagle he started the final approached
to the docking bay.
III. The suit
A wise man once said: "Curiosity is mankind's greatest gift. But it is
also mankind's greatest curse." I didn't have to take him for his word:
I've been in situations before were I wasn't supposed to belong,
and me intuition told me that particular ship was something I didn't want to know about.
By now it was almost 3 am and I was almost certain I was going to regret this nightwandering
episode when my alarm clock would obnoxiously announce the next morning. Almost, because
by now I had also learned that no regrets and focus on the task at hand was usually the wiser
course of action. Right now, the task was finding some sleep.
I turned around, walked to the elevator at the end of the corridor and pressed the button.
After a few seconds the doors opened with a joyfull chime and I stepped inside. "Level 6".
The elevator seemed to consider my request when the doors finaly closed and it started
moving upward. I leaned casually against the back wall while my right hand was trying to catch
the yawn escaping my mouth.
Temporary notes:
III about getting stunned in the cargo bay
IV about waking up on Starbase Helianthos
V about Linblade and 'they've hidden it'
VI about the Kadriant
|