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------------------------------------------------------------------
Project::OSiRiON - TODO
------------------------------------------------------------------
general:
documentation cleanup
finish player guide
update user manual
server-client event system, hit-once lightweight entities
explosion events
sound events
world sounds
weapons
ship improvements (radars, shield, armor)
inventory:
eject cargo
beam cargo
filesystem:
write a filesystem based on streams
write handlers for zip
write handlers for gz
fs_homedir, to define the writeable directory
fs_datadir, readonly package datadir
fs_base, fs_mod, fs_game, to be used by modules
model:
.obj support
.md3 support
.ase submaterials (ok)
core:
BUG dedicated server does not show chat messages (to be verified)
fix game.ini load/save sequence
fx events: jump events, tracktor beams, weapons fire
pause game loop when there are no players
network:
protocol description (incomplete)
zone chat
group chat (requires player groups)
rcon authentication, rcon command, servers must be able to disable rcon
rconpassword: send md5sum instead of plaintext
player authentication (player id), admin rights
add server-side distance check before sending entity updates
fix lag/client interpolation
cl_prediction or cl_interpolation
detect and disconnect clients behaving badly
let server track Entity::State changes
EXT messages, update extended property "ext id prop value prop value etc", type checking/seperator etc..
EXT zone/color/shield/armor/health
reliable network messages (e.g. entity create/die)
client:
add map window target model
fix camera frustum clip (size issue, postponed)
tracking camera absolute speed/position
gui concept artwork
hud target/target hoover inconsistency
render:
fix skybox envmapping
star light strenght
sphere texture distortion at the poles
skybox (ok)
ui:
modelview lighting (-> it uses current zone lighting)
unify event handlers, expand Event class ad make derived event classes
fix slider mouse dragging
sound:
entity/event positional sounds
jump drive sound events
game:
entity health/shield/armor
fix 'give ship' and 'buy ship' destroying inventory
data:
update starsystem roadmap
rename skies (lindblade1, lindblade2, ...)
win32 port:
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