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------------------------------------------------------------------
Project::OSiRiON - TODO
------------------------------------------------------------------
general:
documentation cleanup
finish player guide
update user manual
server-client event system, hit-once lightweight entities
explosion events
sound events
world sounds
weapons
ship improvements (radars, shield, armor)
inventory:
no-buy items (amount 0) (ok)
eject cargo
beam cargo
filesystem:
write a filesystem based on streams
write handlers for zip
write handlers for gz
fs_homedir, to define the writeable directory
fs_datadir, readonly package datadir
fs_base, fs_mod, fs_game, to be used by modules
model:
.ase submaterials
.3ds support
.md3 support
core:
BUG dedicated server does not show chat messages (to be verified)
fix game.ini load/save sequence
network:
protocol description (incomplete)
zone/system chat
group/clan chat (requires groups)
rcon authentication, rcon command, servers must be able to disable rcon
player authentication (player id)
send clients only updates from the current zone/server-side distance check
fix lag/client interpolation
cl_prediction or cl_interpolation
detect and disconnect clients behaving badly
EXT messages, update extended property "ext id prop value prop value etc", type checking/seperator etc..
EXT zone/color/shield/armor/health
reliable network messages (e.g. entity create/die)
client:
fix camera frustum clip (size issue, postponed)
tracking camera absolute speed/position
gui concept artwork
render:
star light strenght
sphere texture distortion at the poles
ui:
fix modelview 'can't load' spam -> clear modelname (or tradewindow) (ok)
modelview control axis, default orientation tilted
modelview lighting (-> it uses current zone lighting)
sound:
entity/event positional sounds
jump drive sound events
game:
entity health/shield/armor
'give ship' destroys inventory
implement 'give cargo'
data:
update starsystem roadmap
rename skies (lindblade1, lindblade2, ...)
win32 port:
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