Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
blob: 50db56f9d3d51f76d1ad1382d5d65876fc0ce05f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html lang="en">
<head>
	<meta HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=UTF-8">
	<link rel="stylesheet" type="text/css" href="main.css">
	<TITLE>Project::OSiRiON - Documentation</TITLE>
</head>

<body>

<!-- DOCUMENTATION ========================================================== -->

<div class="banner">
	<img src="images/banner.png" ALT="Project::OSiRiON">
	<br>
	Documentation
</div>

<div class="text">
<p>
	Project::OSiRiON is a free space trading and combat simulation under development.
	Its goal is to create an immersive universe with open gameplay inspired by classic titles such as
	<a href="http://en.wikipedia.org/wiki/Wing_Commander:_Privateer">Privateer</a> and
	<a href="http://en.wikipedia.org/wiki/Freelancer_(video_game)">Freelancer</a>.
</p>
<p>
	The engine is written from scratch in C++ and uses SDL, OpenGL, OpenAL, libjpeg, libpng, zlib
	and the <a href="http://www.bulletphysics.com/">Bullet physics library</a>. It is
	a work in progress and evolves with the game as required.
</p>
<p>
	The basic components are already in place: players can start a single-player game,
	or join a network server. They can purchase a ship and explore the universe and can even earn
	some cash trading cargo. Other important parts are still missing: games can not be saved and 
	there are no weapon nor combat features.
</p>
<p>
	The game aims to be fully customizable. Common and easy to edit file formats
	make it trivial to change most of the game settings and world definitions.
</p>
<p>
	Packages of the latest development build are available for windows and linux.
</p>
</div>

<div id="content" class="title">
	Content
</div>
<div class="text">
<p>
	<ul>
		<li><a href="installation.html">Installation Instructions</a>
	</ul>
	<ul>
		<li><a href="guide.html">Player Guide</a>
		<li><a href="manual.html">User Manual</a>
	</ul>
	<ul>
		<li><a href="world.html">Editing the world</a>
		<li><a href="models.html">Creating models</a>
	</ul>
	<ul>
		 <li><a href="attributions.html">Attributions</a>
	</ul>
</p>
</div>

<div id="internet" class="title">
	Internet
</div>
<div class="text">
<p>
	The website for Project::OSiRiON can be found at
	<a href="http://osirion.org">http://osirion.org</a>
</p>
<p>
	The official IRC channel is  <a href="irc://chat.freenode.net/%23osirion">#osirion</a> on the 
	<a href="http://freenode.net/">FreeNode</a> IRC network.
</p>
<p>
	SVN activity is monitored by <a href="http://cia.vc/">CIA.vc</a>, the project pages can be found here:
	<ul>
		<li><a href="http://cia.vc/stats/project/Osirion">osirion</a>
		<li><a href="http://cia.vc/stats/project/osirion-data">osirion-data</a>
	</ul>
</p>
</div>

<div id="copyright" class="title">
	Copyright
</div>
<div class="text">
<p>
	The source code is distributed under the terms and conditions of the
	<a href="http://www.gnu.org/licenses/old-licenses/gpl-2.0.html">GNU General Public License</a>.
</p>
<p>
	The game data is distributed under the terms and conditions of the
	<a href="http://creativecommons.org/licenses/by-sa/3.0/">Creative Commons Attribution-Share Alike 3.0 License</a>.<br>
</p>
<p>
	A few files are distributed under the terms of a different license.
	Please read the <A href="attributions.html">list of attributions</a> for a complete overview
	of authors and copyright.
</p>
<p>
	Copyright &copy; 2007-2011, Stijn 'Ingar' Buys &lt;ingar@telenet.be&gt;
</p>
</div>


<div id="team" class="title">
	Team
</div>

<div class="text">
	<table>
		<tr>
		<td>Stijn 'Ingar' Buys</td>
		<td>Programming, modeling, graphics, sounds</td>
		</tr>

		<tr>
		<td>Michael 'Thorn' Rodenhurst</td>
		<td>Modeling, graphics, web server</td>
		</tr>

		<tr>
		<td>Evan 'Mega' Goers</td>
		<td>Modeling, graphics</td>
		</tr>
	</table>
</div>

<div id="contributors" class="title">
	Contributors
</div>
<div class="text">
	<table>

		<tr>
		<td>Cody 'Supertanker' Jackson</td>
		<td>Modeling</td>
		</tr>

		<tr>
		<td>Antti 'Karvajalka' Lahti</td>
		<td>Modeling, graphics</td>
		</tr>

	</table>
</div>

<div id="acknowledgements" class="title">
	Acknowledgements
</div>
<div class="text">
<p>
	This project could not have been possible without the work of others:
	<ul>
		<li>Id Software
		<li>the GtkRadiant project contributers
		<li>The Quake2World community
		<li>The Satgnu crew
		<li>maci, for the webspace on satgnu
		<li>DVSoftware for bandwidth, diskpace and CPU power
		<li>NASA for their collection of freely available images
		<li>Robert Kuroto for allowing me to use his texture pack
		<li>Chance Ragen and Jeremy 'Jestr' Gardner for allowing me to use their planet textures
		<li>Your_Face for allowing me to use his Tremulous map 'Trident'
		<li>Georges 'TRaK' Grondin for allowing me to use his texture packs
		<li>Thanks to bobke and blaze-x
		<li>A special thanks to all =KCT= members
	</ul>
</p>
<p>
	Thanks to:
	<ul>
		<li>Josky=KCT=
		<li>[mDc]Minisori
		<li>Gareth
		<li>StalKermit
		<li>DVSoftware
	</ul>
</p>
<p>
	QUAKE and ID are registered trademarks of Id Software, Inc.<br>
	LEGO is a registered trademark of the LEGO Group.
</p>
<p>
	Project::OSiRiON is an independent, not-for-profit project 
	and is not affiliated with these companies.
</p>

</body>
</html>