Project::OSiRiON - Git repositories
Project::OSiRiON
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html lang="en">
<head>
	<meta HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=UTF-8">
	<meta name="keywords" content="osirion, free, game, space, trade, combat, freelancer, privateer, opengl, radiant, gpl, creative commons">
	<link rel="stylesheet" type="text/css" href="osirion.css">
	<link rel="icon" type="image/png" href="http://osirion.org/icon.png">
	<title>Project::OSiRiON - Documentation</title>
</head>

<body>
<div id="page">

<!-- header and menu ======================================= -->

<table class = "osirionmenu" width="100%" cellpadding="0" cellspacing="0"  border="0">
<tr>
	<td>
		<a href="http://osirion.org"><img class="osirionmenu" src="images/banner.png" alt="Project::OSiRiON"></a>
	</td>
</tr><tr>
	<td class="osirionmenu">
		<a class="osirionmenu" href="http://osirion.org/">News</a> .
		<a class="osirioncurrent" href="index.html">Documentation</a> .
		<a class="osirionmenu" href="http://osirion.org/index.php?page=screenshots">Screenshots</a> .
		<a class="osirionmenu" href="http://osirion.org/index.php?page=downloads">Downloads</a> .
		<a class="osirionmenu" href="http://osirion.org/forum/">Forum</a> .
		<a class="osirionmenu" href="http://osirion.org/wiki/">Wiki</a> .
		<a class="osirionmenu" href="http://osirion.org/tracker/">Tracker</a>
	</td>
</tr>
</table>

<div id="pagecontent">

<!-- Documentation ========================================= -->

<div class="content">

<h1 class="content">About</h1>

<p class="content">
	Project::OSiRiON is a free space trading and combat simulation under
	development. Its goal is to create an immersive universe with open
	gameplay inspired by classic titles such as Privateer and Freelancer. 
</p><p class="content">
	The basic components are already in place: players can start 
	a single-player game, or join a network server. They can purchase a ship, 
	explore the universe and earn some cash trading cargo. Combat features
	are under development.
</p><p class="content">
	The game aims to be fully customizable: common and easy to edit file 
	formats make it trivial to change most of the game settings and world definitions.
	Most of the world customization can be done server-side, without the need
	for clients to install additional world definitions.
	Packages of the latest development build are available for windows and linux.
</p>

</div> <!-- div content -->

<!-- General Information =========================================== -->

<div class="content">

<h2 class="content">General information</h2>
<ul class="content">
	<li class="content"><a href="#internet">Internet</a>
	<li class="content"><a href="#development">Development</a>
	<li class="content"><a href="#team">Team</a>
	<li class="content"><a href="#contributers">Contributors</a>
	<li class="content"><a href="#credits">Credits</a>
	<li class="content"><a href="attributions.html">Attributions</a>
	<li class="content"><a href="#copyright">Copyright</a>	
	<li class="content"><a href="#acknowledgements">Acknowledgements</a>
</ul>

<h2 class="content">Installation</h2>
<ul class="content">
	<li class="content"><a href="installation_release.html">Installing the latest release</a>
	<li class="content"><a href="installation_source.html">Building from source code</a>
	<li class="content"><a href="installation_develop.html">Building the development version</a>
</ul>

<h2 class="content">Manual</h2>
<ul class="content">
	<li class="content"><a href="starsystem_roadmap.html">Starsystem Roadmap</a>
	<li class="content"><a href="storyline.html">Storyline</a>
	<li class="content"><a href="guide.html">Player Guide</a> <span class="superscript">needs updating</span>
	<li class="content"><a href="manual.html">User Manual</a> <span class="superscript">needs updating</span>
</ul>

<h2 class="content">Editing</h2>
<ul class="content">
	<li class="content"><a href="world.html">Editing the world</a> <span class="superscript">needs updating</span>
	<li class="content"><a href="models.html">Creating models</a> <span class="superscript">needs updating</span>
</ul>

<p class="content"></p>

</div> <!-- div content -->

<!-- Internet ====================================================== -->

<div class="content">

<h2 class="content" id="internet">Internet</h2>

<p class="content">
	The website for Project::OSiRiON can be found at
	<a href="http://osirion.org">http://osirion.org</a>
</p>
<p class="content">
	The community forums can be found at
	<a href="http://osirion.org/forum">http://osirion.org/forum</a>
</p>
<p class="content">
	Documentation can be found on the wiki at
	<a href="http://osirion.org/wiki">http://osirion.org/wiki</a>
</p>
<p class="content">
	The official IRC channel is  <a href="irc://chat.freenode.net/%23osirion">#osirion</a> on the 
	<a href="http://freenode.net/">FreeNode</a> IRC network.
</p>

</div> <!-- div content -->

<!-- Development =================================================== -->

<div class="content">

<h2 class="content" id="development">Development</h2>
<!--<p class="content">
	SVN activity is monitored by <a href="http://cia.vc/">CIA.vc</a>, the project pages can be found here:
	<ul class="content">
		<li class="content"><a href="http://cia.vc/stats/project/Osirion">osirion</a>
		<li class="content"><a href="http://cia.vc/stats/project/osirion-data">osirion-data</a>
	</ul>
</p>-->
<p class="content">
	The engine is written from scratch in C++ and uses common libraries
	like SDL, OpenGL and OpenAL. Physics simulation is provided by the
	Bullet physics library. The engine is a work in progress and evolves
	with the game as required. 
</p>
<p class="content">
	The latest version of the source code and the game can be downloaded
	from the Subversion repositories:
</p>
<ul class="content">
	<li class="content"><a href="svn://osirion.org/osirion/">svn://osirion.org/osirion</a>
	<li class="content"><a href="svn://osirion.org/osirion-data/">svn://osirion.org/osirion-data</a>
	<li class="content"><a href="svn://osirion.org/osirion-data-src/">svn://osirion.org/osirion-data-src</a> <span class="superscript">optional</span>
</ul>
<p class="content">
The repositories can also be viewed online:
</p>

<ul class="content">
	<li class="content"><a href="http://osirion.org/viewvc/index.cgi/osirion/">osirion</a>
	<li class="content"><a href="http://osirion.org/viewvc/index.cgi/osirion-data/">osirion-data</a>
	<li class="content"><a href="http://osirion.org/viewvc/index.cgi/osirion-data-src/">osirion-data-src</a>
</ul>

<p class="content">
	The project development roadmap and an overview of open issues can be found on the 
	<a href="http://osirion.org/tracker/">tracker</a>.
</p>

</div> <!-- div content -->

<!-- Team ========================================================== -->

<div class="content">

<h2 class="content" id="team">Team</h2>
<p class="content">
	The core team, these people work on the game and decide about its future:
</p>
<table class="fullwidth">
		<tr>
		<td class="quarterwidth">Stijn 'Ingar' Buys</td>
		<td>Programming, modeling, graphics, sound</td>
		</tr>

		<tr>
		<td class="quarterwidth">Michael 'Thorn' Rodenhurst</td>
		<td>Modeling, graphics, web server</td>
		</tr>

		<tr>
		<td class="quarterwidth">Evan 'Mega' Goers</td>
		<td>Modeling, graphics</td>
		</tr>
</table>

<p class="content"></p>

</div> <!-- div content -->

<!-- Contributors ================================================== -->

<div class="content">

<h2 class="content" id="contributers">Contributors</h2>

<p class="content">
	These people created new content for the game:
</p>

<table class="fullwidth">

		<tr>
		<td class="quarterwidth">Cody 'Supertanker' Jackson</td>
		<td>Modeling</td>
		</tr>

		<tr>
		<td class="quarterwidth">Antti 'Karvajalka' Lahti</td>
		<td>Modeling, graphics</td>
		</tr>
</table>

<p class="content"></p>

</div> <!-- div content -->

<!-- Credits ======================================================= -->

<div class="content">

<h2 class="content" id="credits">Credits</h2>

<p class="content">
	People who made their existing work available:
</p>
<ul class="content">
	<li class="content"><a href="http://www.kurotorobert.com/">Robert Kuroto</a>
	<li class="content"><a href="http://trak.mercenariesguild.net/">Georges 'TRaK' Grondin</a>
	<li class="content"><a href="http://www.celestiamotherlode.net/catalog/show_creator_details.php?creator_id=5">Jeremy 'Jestr' Gardner</a>
	<li class="content"><a href="http://www.celestiamotherlode.net/catalog/show_creator_details.php?creator_id=153">Chance Ragen</a>
	<li class="content"><a href="http://www.jpl.nasa.gov/">NASA Jet Propulsion Laboratory</a>
</ul>

<p class="content"></p>

</div> <!-- div content -->

<!-- Copyright ===================================================== -->

<div class="content">

<h2 class="content" id="copyright">Copyright</h2>

<p class="content">
	The source code is distributed under the terms and conditions of the 
	<a href="http://www.gnu.org/licenses/old-licenses/gpl-2.0.html">GNU General Public License</a>.
</p>
<p class="content">
	The game data is distributed under the terms and conditions of the
	<a href="http://creativecommons.org/licenses/by-sa/3.0/">Creative Commons Attribution-Share Alike 3.0 License</a>.
</p>
<p class="content">
	See the list of <a href="attributions.html">attributions</a> for more information.
</p>
<p class="content">
	Copyright &copy; 2007-2012, Project::OSiRiON
</p>

</div> <!-- div content -->

<!-- Acknowledgements ============================================== -->

<div class="content">

<h2 class="content" id="acknowledgements">Acknowledgements</h2>

<p class="content">
	This project could not have been possible without the work of others:
</p>
<ul class=content>
	<li class="content">Id Software
	<li class="content">the GtkRadiant project contributers
	<li class="content">The Quake2World community
	<li class="content">The Satgnu crew
	<li class="content">maci, for the webspace on satgnu
	<li class="content">DVSoftware for bandwidth, diskpace and CPU power
	<li class="content">NASA for their collection of freely available images
	<li class="content">Robert Kuroto for allowing me to use his texture pack
	<li class="content">Chance Ragen and Jeremy 'Jestr' Gardner for allowing me to use their planet textures
	<li class="content">Your_Face for allowing me to use his Tremulous map 'Trident'
	<li class="content">Georges 'TRaK' Grondin for allowing me to use his texture packs
	<li class="content">Thanks to bobke and blaze-x
	<li class="content">A special thanks to all =KCT= members
</ul>
<p class="content">
	Thanks to:
</p>
<ul class=content>
	<li class="content">Josky=KCT=
	<li class="content">[mDc]Minisori
	<li class="content">Gareth
	<li class="content">StalKermit
	<li class="content">DVSoftware
</ul>
<p class="content">
	QUAKE and ID are registered trademarks of Id Software, Inc.<br>
	LEGO is a registered trademark of the LEGO Group.
</p>
<p class="content">
	Project::OSiRiON is an independent, not-for-profit project 
	and is not affiliated with these companies.
</p>

</div> <!-- div content -->

<!-- footer ================================================ -->

</div> <!-- div pagecontent -->

<div id="pagefooter">

<div class="floatright">
	<a href="http://validator.w3.org/check?uri=referer">
	<img src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01 Strict" height="31" width="88">		
	</a>
</div>
<p>
	Copyright &copy; 2007-2012 Project::OSiRiON
</p>
</div>

</div>
</body>

</html>