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/*
audio/source.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_AUDIO_SOURCES_H__
#define __INCLUDED_AUDIO_SOURCES_H__
#include "AL/al.h"
#include "AL/alc.h"
#include <string>
#include <map>
namespace audio {
const size_t MAXSOURCES = 32;
/// OpenAL sources wrapper class
class Sources {
public:
static void init();
static void shutdown();
static bool available(size_t index) { return source_available[index]; }
/// the sources for user interface sounds
static inline ALuint ui() { return sources[0]; }
private:
static void clear();
static ALuint sources[MAXSOURCES];
static bool source_available[MAXSOURCES];
};
}
#endif // __INCLUDED_AUDIO_SOURCES_H__
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