blob: c8eaab4647e562b5c71c14b1b8e02737a8b11f79 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
|
/*
client/application.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
// project headers
#include "client/client.h"
#include "client/application.h"
#include "core/core.h"
// SDL headers
#include <SDL/SDL.h>
// C++ headers
#include <cmath>
namespace client
{
extern "C" void func_con_toggle(std::stringstream &args)
{
console.toggle();
}
void Application::quit(int status)
{
SDL_Quit();
core::ApplicationInterface::quit(status);
}
void Application::init()
{
con_print << "Initializing client..." << std::endl;
// initialize core
core::ApplicationInterface::init();
// Initialize the video subsystem
if (!client::video::init())
quit(1);
// initialize input
input::init();
// register our engine functions
core::func::add("con_toggle", func_con_toggle);
}
void Application::run()
{
con_print << "Running client..." << std::endl;
Uint32 chrono = SDL_GetTicks();
while (true) {
Uint32 current = SDL_GetTicks();
// overflow protection ~49 days
if (current < chrono) {
chrono = current;
}
// run a core frame
float seconds = ((float)(current - chrono)) / 1000.0f;
frame(seconds);
// run a video frame
video::frame(seconds);
if (seconds > 0)
current_fps = floorf(1/seconds);
else
current_fps = 9999;
// process input
input::frame(seconds);
// update the main loop chronometer
chrono = current;
}
}
void Application::shutdown()
{
con_print << "Shutting down client..." << std::endl;
console.flush();
input::shutdown();
console.flush();
video::shutdown();
console.flush();
core::ApplicationInterface::shutdown();
console.flush();
quit(0);
}
} // namespace client
|