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/*
client/audiosettingsmenu.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "client/audiosettingsmenu.h"
#include "core/cvar.h"
#include "ui/button.h"
#include "ui/checkbox.h"
#include "ui/slider.h"
#include "ui/iconbutton.h"
#include "ui/inputbox.h"
#include "ui/label.h"
#include "ui/ui.h"
#include "math/functions.h"
#include <iostream>
namespace client {
AudioSettingsMenu::AudioSettingsMenu(ui::Widget *parent, const char *label) : ui::Window(parent)
{
set_label(label);
set_border(true);
set_background(true);
set_font(ui::root()->font_small());
// window title
_titlelabel = new ui::Label(this);
_titlelabel->set_label("title");
_titlelabel->set_background(false);
_titlelabel->set_border(false);
_titlelabel->set_font(ui::root()->font_large());
_titlelabel->set_alignment(ui::AlignCenter);
_titlelabel->set_text("AUDIO SETTINGS");
// close button
_closebutton = new ui::IconButton(_titlelabel, "bitmaps/icons/window_close");
// content frame
_frame = new ui::Widget(this);
_frame->set_label("frame");
_frame->set_background(true);
_frame->set_border(true);
_frame->set_focus();
// master volume
_mastervolumelabel = new ui::Label(_frame);
_mastervolumelabel->set_label("snd_volume");
_mastervolumelabel->set_background(false);
_mastervolumelabel->set_border(false);
_mastervolumelabel->set_text("Master volume");
_mastervolumeslider = new ui::Slider(_frame);
_mastervolumeslider->set_background(false);
_mastervolumeslider->set_border(true);
_mastervolumeslider->set_range(0.0f, 100.0f);
// engine volume
_enginevolumelabel = new ui::Label(_frame);
_enginevolumelabel->set_label("snd_engines");
_enginevolumelabel->set_background(false);
_enginevolumelabel->set_border(false);
_enginevolumelabel->set_text("Engine volume");
_enginevolumeslider = new ui::Slider(_frame);
_enginevolumeslider->set_background(false);
_enginevolumeslider->set_border(true);
_enginevolumeslider->set_range(0.0f, 100.0f);
// options label
_optionslabel = new ui::Label(_frame);
_optionslabel->set_label("options");
_optionslabel->set_background(false);
_optionslabel->set_border(false);
_optionslabel->set_text("Options");
// doppler effect checkbox
_dopplercheckbox = new ui::Checkbox(_frame);
_dopplercheckbox->set_label("snd_doppler");
_dopplercheckbox->set_text("Enable doppler effect (requires sound restart)");
_dopplercheckbox->set_border(true);
// apply button
_applybutton = new ui::Button(_frame, "Apply");
_applybutton->set_label("apply");
// reset button
_resetbutton = new ui::Button(_frame, "Reset");
_resetbutton->set_label("reset");
}
AudioSettingsMenu::~AudioSettingsMenu()
{
}
void AudioSettingsMenu::show()
{
refresh();
ui::Window::show();
}
void AudioSettingsMenu::refresh()
{
math::Color color;
// master volume
if (core::Cvar *cv_volume = core::Cvar::find("snd_volume"))
{
float v = cv_volume->value();
math::clamp(v, 0.0f, 1.0f);
_mastervolumeslider->set_value(v * 100.0f);
}
else
{
_mastervolumeslider->set_value(0.0f);
}
// engine volume
if (core::Cvar *cv_engines = core::Cvar::find("snd_engines"))
{
float v = cv_engines->value();
math::clamp(v, 0.0f, 1.0f);
_enginevolumeslider->set_value(v * 100.0f);
}
else
{
_enginevolumeslider->set_value(0.0f);
}
// doppler effect
if (core::Cvar *cv_doppler = core::Cvar::find("snd_doppler"))
{
float v = cv_doppler->value();
_dopplercheckbox->set_value(v > 0.0f);
}
else
{
_dopplercheckbox->set_value(false);
}
}
void AudioSettingsMenu::apply()
{
// set master volume
if (core::Cvar *cv_volume = core::Cvar::find("snd_volume"))
{
float v = _mastervolumeslider->value();
cv_volume->assign(v * 0.01f);
}
// set engine volume
if (core::Cvar *cv_engines = core::Cvar::find("snd_engines"))
{
float v = _enginevolumeslider->value();
cv_engines->assign(v * 0.01f);
}
// set doppler effect
if (core::Cvar *cv_doppler = core::Cvar::find("snd_doppler"))
{
float v = (_dopplercheckbox->value() ? 1.0f : 0.0f);
cv_doppler->assign(v * 0.01f);
}
}
void AudioSettingsMenu::resize()
{
const float padding = ui::UI::padding;
const float margin = ui::UI::margin;
// resize title label
_titlelabel->set_size(width() - padding * 2.0f, _titlelabel->font()->height());
_titlelabel->set_location(padding, padding);
// resize close button
_closebutton->set_size(_titlelabel->font()->height(), _titlelabel->font()->height());
_closebutton->set_location(_titlelabel->width() - _closebutton->width(), 0);
// resize content frame
_frame->set_location(_titlelabel->left(), _titlelabel->bottom() + padding);
_frame->set_size(_titlelabel->width(), height() - _titlelabel->bottom() - padding * 2.0f);
//---- inside _frame ----
// resize master volume label
_mastervolumelabel->set_location(padding, padding);
_mastervolumelabel->set_size(ui::UI::elementsize.width(), _mastervolumelabel->font()->height() + margin);
// resize master volume slider
_mastervolumeslider->set_location(_mastervolumelabel->right() + padding, _mastervolumelabel->top());
_mastervolumeslider->set_size(_frame->width() - _mastervolumelabel->right() - 2.0f * padding, _mastervolumelabel->height());
// resize master volume label
_enginevolumelabel->set_location(padding, _mastervolumelabel->bottom() + margin);
_enginevolumelabel->set_size(ui::UI::elementsize.width(), _enginevolumelabel->font()->height() + margin);
// resize master volume slider
_enginevolumeslider->set_location(_enginevolumelabel->right() + padding, _enginevolumelabel->top());
_enginevolumeslider->set_size(_frame->width() - _enginevolumelabel->right() - 2.0f * padding, _enginevolumelabel->height());
// options label
_optionslabel->set_location(padding, _enginevolumelabel->bottom() + margin);
_optionslabel->set_size(ui::UI::elementsize.width(), _optionslabel->font()->height() + margin);
// doppler effect checkbox
_dopplercheckbox->set_location(_optionslabel->right() + padding, _optionslabel->top());
_dopplercheckbox->set_size(_enginevolumeslider->width(), _optionslabel->height());
// resize apply button
_applybutton->set_size(ui::UI::elementsize);
_applybutton->set_location(
(_frame->width() - 2.0f * ui::UI::elementsize.width() - padding) * 0.5f,
_frame->height() - _applybutton->height() - padding
);
// resize reset button
_resetbutton->set_size(ui::UI::elementsize);
_resetbutton->set_location(_applybutton->right() + padding, _applybutton->top());
}
bool AudioSettingsMenu::on_emit(ui::Widget *sender, const ui::Widget::Event event, void *data)
{
if (sender == _closebutton)
{
if (event == ui::Widget::EventButtonClicked)
{
parent()->hide();
return true;
}
}
else if (sender == _applybutton)
{
if (event == ui::Widget::EventButtonClicked)
{
apply();
return true;
}
}
else if (sender == _resetbutton)
{
if (event == ui::Widget::EventButtonClicked)
{
refresh();
return true;
}
}
return Window::on_emit(sender, event, data);
}
} // namespace client
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