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/*
client/audiosettingsmenu.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_AUDIOSETTINGSMENU_H__
#define __INCLUDED_CLIENT_AUDIOSETTINGSMENU_H__
#include "ui/window.h"
namespace ui
{
class Button;
class Checkbox;
class IconButton;
class Label;
class Slider;
}
namespace client
{
/**
* @brief the audio settings menu
* */
class AudioSettingsMenu : public ui::Window
{
public:
/**
* @brief default constructor
* */
AudioSettingsMenu(ui::Widget *parent = 0, const char *label = 0);
/**
* @brief default destructor
* */
virtual ~AudioSettingsMenu();
/**
* @brief show window
* */
virtual void show();
protected:
/**
* @brief emit event handler
* */
virtual bool on_emit(ui::Widget *sender, const ui::Widget::Event event, void *data);
/**
* @brief resize event handler
* */
virtual void resize();
private:
/**
* @brief refresh widget content
* */
void refresh();
/**
* @brief apply changes
* */
void apply();
ui::Label *_titlelabel;
ui::IconButton *_closebutton;
ui::Widget *_frame;
ui::Label *_mastervolumelabel;
ui::Slider *_mastervolumeslider;
ui::Label *_enginevolumelabel;
ui::Slider *_enginevolumeslider;
ui::Label *_optionslabel;
ui::Checkbox *_dopplercheckbox;
ui::Button *_applybutton;
ui::Button *_resetbutton;
};
}
#endif // __INCLUDED_CLIENT_AUDIOSETTINGSMENU_H__
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