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/*
client/camera.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_CAMERA_H__
#define __INCLUDED_CLIENT_CAMERA_H__
namespace client {
/// camera functions
namespace camera
{
/// enum indicating the camera mode
enum Mode {Free, Track, Overview};
/// initialize the camera
void init();
/// shutdown the camera
void shutdown();
/// draw the OpenGL camera transformation
void draw(float elapsed);
/// rotate the camera left
void rotate_left();
/// rotate the camera right
void rotate_right();
/// rotate the camera up
void rotate_up();
/// rotate the camera down
void rotate_down();
/// switch to next camera mode
void nextmode();
} // namespace camera
} // namespace client
#endif // __INCLUDED_CLIENT_CAMERA_H__
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