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/*
client/chat.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_CHAT_H__
#define __INCLUDED_CLIENT_CHAT_H__
#include <sstream>
#include <deque>
#include "ui/iconbutton.h"
#include "ui/inputbox.h"
#include "ui/scrollpane.h"
#include "ui/window.h"
#include "ui/listview.h"
namespace client
{
class Chat : public ui::Window
{
public:
Chat(ui::Widget *parent = 0);
~Chat();
virtual void show();
void toggle();
void event_text(const std::string & text);
inline bool small_view() const {
return chat_small;
}
void set_small_view(bool small_view = true);
void clear();
protected:
virtual void draw();
virtual void resize();
virtual bool on_keypress(const int key, const unsigned int modifier);
virtual bool on_emit(ui::Widget *sender, const ui::Widget::Event event, void *data);
/**
* @brief set the chatbox prompt to 'say:' or 'command:' depending on the current input text.
*/
void set_prompt();
private:
void refresh();
bool chat_small;
ui::Text chat_log;
ui::Label *chat_titlelabel;
ui::IconButton *chat_closebutton;
ui::ScrollPane *chat_scrollpane;
ui::InputBox *chat_input;
ui::ListView *chat_playerlist;
unsigned long chat_playerlist_timestamp;
typedef std::deque<std::string> History;
History history;
History::reverse_iterator history_pos;
};
} // namespace client
#endif // __INCLUDED_CLIENT_CHAT_H__
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