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/*
   client/chat.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_CLIENT_CHAT_H__
#define __INCLUDED_CLIENT_CHAT_H__

#include <sstream>
#include <deque>

#include "ui/iconbutton.h"
#include "ui/inputbox.h"
#include "ui/scrollpane.h"
#include "ui/window.h"
#include "ui/listview.h"

namespace client
{

class Chat : public ui::Window
{
public:
	Chat(ui::Widget *parent = 0);
	~Chat();

	virtual void show();
	void toggle();

	void event_text(const std::string & text);

	inline bool small_view() const {
		return chat_small;
	}

	void set_small_view(bool small_view = true);

	void clear();

protected:
	virtual void draw();
	
	virtual void resize();

	virtual bool on_keypress(const int key, const unsigned int modifier);
	
	virtual bool on_emit(ui::Widget *sender, const ui::Widget::Event event, void *data);
	
	/**
	 * @brief set the chatbox prompt to 'say:' or 'command:' depending on the current input text.
	 */
	void set_prompt();


private:
	void 			refresh();
	bool			chat_small;

	ui::Text 		chat_log;
	
	ui::Label		*chat_titlelabel;
	ui::IconButton		*chat_closebutton;
	
	ui::ScrollPane		*chat_scrollpane;
	ui::InputBox		*chat_input;
	ui::ListView		*chat_playerlist;
	
	unsigned long		chat_playerlist_timestamp;

	typedef std::deque<std::string> History;

	History history;
	History::reverse_iterator history_pos;
};


} // namespace client


#endif // __INCLUDED_CLIENT_CHAT_H__