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/*
client/console.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_CONSOLE_H__
#define __INCLUDED_CLIENT_CONSOLE_H__
#include "sys/consoleinterface.h"
#include <SDL/SDL.h>
#include <sstream>
#include <deque>
const size_t MAXCONLINES=2048;
const size_t MAXHISTOLINES=512;
namespace client {
/// the client console
namespace console {
/// initialize client console
/** Adds the engine functions for the client console
*/
void init();
/// shutdown the client console
/** Removes the engine functions for the client console
*/
void shutdown();
/// flush buffer messages and print to stdout
void flush();
/// draw the console
void draw();
/// toggle the console on or off
void toggle();
/// handle keyboard input
void keypressed(const SDL_keysym &keysym);
/// true of the console is visible
bool visible();
/// load input history
void load_history();
/// save input history
void save_history();
}
}
#endif // __INCLUDED_CLIENT_CONSOLE_H__
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