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/*
   client/console.h
   This file is part of the Osirion project and is distributed under 
   the terms of the GNU General Public License version 2 
*/

#ifndef __INCLUDED_CLIENT_CONSOLE_H__
#define __INCLUDED_CLIENT_CONSOLE_H__

#include "sys/consoleinterface.h"

#include <SDL/SDL.h>

#include <sstream>
#include <deque>

const size_t MAXCONLINES=2048;
const size_t MAXHISTOLINES=512;

namespace client {

/// the client console 
namespace console {

/// initialize client console
/** Adds the engine functions for the client console
 */
void init();

/// shutdown the client console
/** Removes the engine functions for the client console
 */
void shutdown();

/// flush buffer messages and print to stdout
void flush();
	
/// draw the console
void draw();

/// toggle the console on or off
void toggle();

/// handle keyboard input
void keypressed(const SDL_keysym &keysym);

/// true of the console is visible
bool visible();

/// load input history
void load_history();

/// save input history
void save_history();

}

}

#endif // __INCLUDED_CLIENT_CONSOLE_H__