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/*
client/control.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_CONTROL_H__
#define __INCLUDED_CLIENT_CONTROL_H__
#include <string>
namespace client
{
/**
* @brief a client key control.
* A Control maps commands to key names
*/
class Control
{
public:
Control(const char *name, const char *command, const char * keyname = 0);
~Control();
/**
* @brief name of this control
* */
inline const std::string &name() const
{
return _name;
}
/**
* @brief the command executed by this control
*/
inline const std::string &command() const
{
return _command;
}
/**
* @brief the currently assigned to this control.
* */
inline const std::string &keyname() const
{
return _keyname;
}
/**
* @brief the default key assigned to this control.
* */
inline const std::string &defaultkeyname() const
{
return _defaultkeyname;
}
/**
* @brief assign a key to this control
* */
inline void set_keyname(const std::string &keyname)
{
_keyname.assign(keyname);
}
private:
std::string _name;
std::string _command;
std::string _keyname;
std::string _defaultkeyname;
};
} // namespace client
#endif // __INCLUDED_CLIENT_CONTROL_H__
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