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/*
client/hudenginestatus.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_HUDENGINESTATUS_H__
#define __INCLUDED_CLIENT_HUDENGINESTATUS_H__
#include "ui/widget.h"
namespace ui
{
class IconButton;
}
namespace client
{
/**
* @brief A Wdiget used by the HUD to draw the engine status
* */
class HUDEngineStatus : public ui::Widget
{
public:
/// create a new HUD widget
HUDEngineStatus(ui::Widget *parent = 0);
/// destructor
virtual ~HUDEngineStatus();
protected:
/// rearrange child widgets
virtual void resize();
/// draw hud elements
virtual void draw();
/// receive keyboard events
virtual bool on_keypress(const int key, const unsigned int modifier);
private:
ui::Palette *_button_auto_palette;
ui::Palette *_button_lock_palette;
ui::IconButton *_button_auto;
ui::IconButton *_button_lock;
};
}
#endif // __INCLUDED_CLIENT_HUDENGINESTATUS_H__
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