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/* input.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_INPUT_H__
#define __INCLUDED_INPUT_H__
#include <SDL/SDL.h>
namespace client {
class Input
{
public:
/// initialize the input subsystem
void init();
/// shutdown the input subsystem
void shutdown();
/// handle one frame of input events
void frame();
protected:
/// handle key release events
void handle_keyreleased(SDL_keysym* keysym);
/// handle key pressed events
void handle_keypressed(SDL_keysym* keysym);
};
} // namespace Client
#endif // __INCLUDED_INPUT_H__
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