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/*
client/inventorylistview.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#include "core/application.h"
#include "client/inventorylistview.h"
#include "ui/listitem.h"
#include "ui/paint.h"
namespace client {
InventoryListView::InventoryListView(ui::Widget *parent) : ui::ListView (parent)
{
listview_inventory = 0;
listview_infotype = 0;
listview_timestamp = 0;
listview_infotimestamp = 0;
set_inventory(0, 0);
}
InventoryListView::~InventoryListView() {
}
void InventoryListView::set_inventory(core::Inventory *inventory, core::InfoType *infotype)
{
remove_children();
deselect();
listview_timestamp = 0;
listview_infotimestamp = 0;
listview_inventory = inventory;
listview_infotype = infotype;
if (!listview_inventory || !listview_infotype) {
return;
}
const core::Item *selecteditem = (selected() ? selected()->item() : 0);
listview_timestamp = inventory->timestamp();
for (core::Inventory::Items::const_iterator it = inventory->items().begin(); it != inventory->items().end(); it++) {
core::Item *item = (*it);
if (item->info()) {
// this makes sure inventory info gets requested from the server
core::game()->request_info(item->info()->id());
if (item->info()->timestamp() > listview_infotimestamp) {
listview_infotimestamp = item->info()->timestamp();
}
if ((item->info()->type() == infotype) && (item->amount() != 0)) {
ui::ListItem *listitem = 0;
std::ostringstream str;
str << item->info()->name().c_str();
if (item->amount() > 0) {
str << " (" << item->amount() << ")";
}
listitem = new ui::ListItem(this, str.str().c_str());
listitem->set_height(listitem->font()->height() * 2.0f);
listitem->set_item(item);
listitem->set_info(item->info());
// preserve previous selection during update
if (item == selecteditem) {
ui::ListView::select(listitem);
}
}
}
}
event_resize();
emit(EventListViewChanged);
}
bool InventoryListView::verify() const
{
if (!listview_inventory || !listview_infotype) {
return true;
}
if (listview_timestamp != listview_inventory->timestamp()) {
return false;
}
for (core::Inventory::Items::const_iterator it = listview_inventory->items().begin(); it != listview_inventory->items().end(); it++) {
core::Item *item = (*it);
if (item->info() && (item->info()->timestamp() > listview_infotimestamp)) {
return false;
}
}
return true;
}
void InventoryListView::draw()
{
if (!verify()) {
set_inventory(listview_inventory, listview_infotype);
}
ListView::draw();
}
} // namespace client
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