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/*
client/inventorywindow.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#include "core/application.h"
#include "client/inventorywindow.h"
#include "ui/label.h"
#include "ui/bitmap.h"
#include "ui/listitem.h"
#include "ui/paint.h"
#include "ui/ui.h"
#include <iomanip>
namespace client {
InventoryWindow::InventoryWindow(ui::Widget *parent) : ui::Window(parent)
{
inventorywindow_infotimestamp = 0;
inventorywindow_inventorytimestamp = 0;
inventorywindow_inforecord = 0;
inventorywindow_amount = 0;
inventorywindow_titlelabel = new ui::Label(this);
inventorywindow_titlelabel->set_label("title");
inventorywindow_titlelabel->set_background(false);
inventorywindow_titlelabel->set_border(false);
inventorywindow_titlelabel->set_font(ui::root()->font_large());
inventorywindow_titlelabel->set_alignment(ui::AlignCenter);
inventorywindow_titlelabel->set_text("INVENTORY");
// close button
inventorywindow_closebutton = new ui::IconButton(inventorywindow_titlelabel, "bitmaps/icons/window_close");
inventorywindow_modelview = new ui::ModelView(this);
inventorywindow_modelview->set_label("modelview");
inventorywindow_modelview->set_background(false);
inventorywindow_modelview->set_border(false);
inventorywindow_modeltitlelabel = new ui::Label(inventorywindow_modelview);
inventorywindow_modeltitlelabel->set_background(false);
inventorywindow_modeltitlelabel->set_border(false);
//inventorywindow_modeltitlelabel->set_font(ui::root()->font_large());
inventorywindow_modeltitlelabel->set_alignment(ui::AlignCenter);
inventorywindow_modelnamelabel = new ui::Label(inventorywindow_modelview);
inventorywindow_modelnamelabel->set_background(false);
inventorywindow_modelnamelabel->set_border(false);
//inventorywindow_modelnamelabel->set_font(ui::root()->font_large());
inventorywindow_modelnamelabel->set_alignment(ui::AlignCenter);
inventorywindow_listview = new ui::ListView(this);
inventorywindow_listview->set_label("listview");
//inventorywindow_listview->set_background(true);
//inventorywindow_listview->set_border(true);
inventorywindow_inventorytext = new ui::PlainText(this);
inventorywindow_inventorytext->set_label("inventorytext");
inventorywindow_inventorytext->set_background(true);
inventorywindow_inventorytext->set_border(true);
inventorywindow_inventorytext->set_font(ui::root()->font_small());
inventorywindow_scrollpane = new ui::ScrollPane(this, inventorywindow_infotext);
inventorywindow_scrollpane->set_background(false);
inventorywindow_scrollpane->set_border(false);
inventorywindow_scrollpane->set_alignment(ui::AlignTop);
inventorywindow_shipbutton = new ui::IconButton(this, "bitmaps/icons/button_ship");
inventorywindow_ejectbutton = new ui::IconButton(this, "bitmaps/icons/button_eject");
inventorywindow_mountbutton = new ui::IconButton(this, "bitmaps/icons/button_mount");
// eject dialog
inventorywindow_ejectconfirmbutton = new ui::Button(inventorywindow_scrollpane, "Eject");
inventorywindow_ejectcancelbutton = new ui::Button(inventorywindow_scrollpane, "Cancel");
inventorywindow_ejectslider = new ui::Slider(inventorywindow_scrollpane);
hide();
}
InventoryWindow::~InventoryWindow()
{
}
void InventoryWindow::toggle()
{
if (visible())
hide();
else
show();
}
void InventoryWindow::update_inventory()
{
inventorywindow_listview->clear();
inventorywindow_inventorytimestamp = 0;
inventorywindow_infotimestamp = 0;
if (!core::localcontrol() || !core::localcontrol()->inventory()) {
return;
}
const core::Item *selecteditem = (inventorywindow_listview->selected() ? inventorywindow_listview->selected()->item() : 0);
for (core::Inventory::Items::const_iterator it = core::localcontrol()->inventory()->items().begin(); it != core::localcontrol()->inventory()->items().end(); it++) {
core::Item *item = (*it);
if (!item->info()) {
continue;
}
// this makes sure inventory info gets requested from the server
core::game()->request_info(item->info()->id());
if (item->info()->timestamp() > inventorywindow_infotimestamp) {
inventorywindow_infotimestamp = item->info()->timestamp();
}
if (item->amount() != 0) {
ui::ListItem *listitem = 0;
std::ostringstream str;
str << item->info()->name().c_str();
if (item->amount() > 0) {
str << '\n' << item->amount();
}
listitem = new ui::ListItem(inventorywindow_listview, str.str().c_str());
listitem->set_font(ui::root()->font_tiny());
listitem->set_height(listitem->font()->height() * 3.0f);
listitem->set_item(item);
listitem->set_info(item->info());
std::string sortkey(item->info()->type()->label());
sortkey += '.';
sortkey += item->info()->label();
listitem->set_sortkey(sortkey);
// mount indicator
if (item->has_flag(core::Item::Mounted)) {
const float icon_size = 24.0f; // small icons
const float padding = ui::root()->font_large()->height();
ui::Bitmap *icon = new ui::Bitmap(listitem, "bitmaps/icons/button_unmount");
icon->set_background(true);
icon->set_size(icon_size, icon_size);
icon->set_location(ui::UI::elementsize.width() - icon_size - padding, padding);
}
// preserve previous selection during update
if (item == selecteditem) {
inventorywindow_listview->select(listitem);
}
}
}
// request ship info
if (core::localcontrol()->info()) {
core::game()->request_info(core::localcontrol()->info()->id());
if (core::localcontrol()->info()->timestamp() > inventorywindow_infotimestamp)
inventorywindow_infotimestamp = core::localcontrol()->info()->timestamp();
}
inventorywindow_inventorytimestamp = core::localcontrol()->inventory()->timestamp();
if (inventorywindow_listview->selected()) {
set_info(inventorywindow_listview->selected()->info(), inventorywindow_listview->selected()->item()->amount());
} else if (inventorywindow_inforecord != core::localcontrol()->info()) {
set_info(0, 0);
}
inventorywindow_listview->sort();
inventorywindow_listview->event_resize();
}
bool InventoryWindow::verify() const
{
if (!core::localcontrol() || !core::localcontrol()->inventory()) {
return true;
}
if (inventorywindow_inventorytimestamp != core::localcontrol()->inventory()->timestamp()) {
return false;
}
for (core::Inventory::Items::const_iterator it = core::localcontrol()->inventory()->items().begin(); it != core::localcontrol()->inventory()->items().end(); it++) {
core::Item *item = (*it);
if (!item->info()) {
continue;
}
if (item->info()->timestamp() > inventorywindow_infotimestamp) {
return false;
}
}
return true;
}
void InventoryWindow::resize()
{
const float padding = ui::root()->font_large()->height();
const float icon_size = 24.0f; // small icons
// resize label
inventorywindow_titlelabel->set_size(width() - padding * 2.0f, inventorywindow_titlelabel->font()->height());
inventorywindow_titlelabel->set_location(padding, padding);
// resize close button
inventorywindow_closebutton->set_size(inventorywindow_titlelabel->font()->height(), inventorywindow_titlelabel->font()->height());
inventorywindow_closebutton->set_location(inventorywindow_titlelabel->width() - inventorywindow_closebutton->width(), 0);
// resize inventory listview
inventorywindow_listview->set_size(ui::UI::elementsize.width(), height() -icon_size - padding * 8.0f);
inventorywindow_listview->set_location(padding, padding * 6.0f);
inventorywindow_inventorytext->set_size(ui::UI::elementsize.width(), padding * 2.0f);
inventorywindow_inventorytext->set_location(inventorywindow_listview->left(), padding * 3.0f);
inventorywindow_shipbutton->set_size(icon_size, icon_size);
inventorywindow_shipbutton->set_location(inventorywindow_inventorytext->left(), height() - icon_size - padding);
inventorywindow_ejectbutton->set_size(icon_size, icon_size);
inventorywindow_ejectbutton->set_location(inventorywindow_inventorytext->right() - icon_size, height() - icon_size - padding);
inventorywindow_mountbutton->set_size(icon_size, icon_size);
inventorywindow_mountbutton->set_location(inventorywindow_ejectbutton->left() - icon_size - padding, height() - icon_size - padding);
// resize modelview
inventorywindow_modelview->set_size( width() - inventorywindow_listview->right() - padding * 2.0f ,ui::UI::elementsize.width());
inventorywindow_modelview->set_location(inventorywindow_listview->right() + padding, padding * 3.0f);
// modelview title label
inventorywindow_modelnamelabel->set_location(0, 0);
inventorywindow_modelnamelabel->set_size(inventorywindow_modelview->width(), inventorywindow_modelnamelabel->font()->height());
// modelview name label
inventorywindow_modeltitlelabel->set_size(inventorywindow_modelview->width(), inventorywindow_modeltitlelabel->font()->height());
inventorywindow_modeltitlelabel->set_location(0, inventorywindow_modelview->height() - inventorywindow_modeltitlelabel->height());
// resize infotext
inventorywindow_scrollpane->set_size(inventorywindow_modelview->width(), height() - inventorywindow_modelview->bottom() - 2.0f * padding);
inventorywindow_scrollpane->set_location(inventorywindow_modelview->left(), inventorywindow_modelview->bottom() + padding);
// eject dialog buttons
inventorywindow_ejectslider->set_size(
inventorywindow_scrollpane->width() - ui::UI::elementsize.width(),
inventorywindow_ejectslider->font()->height()
);
inventorywindow_ejectslider->set_location(
(inventorywindow_scrollpane->width() - inventorywindow_ejectslider->width()) * 0.5f,
0
);
inventorywindow_ejectconfirmbutton->set_size(ui::UI::elementsize);
inventorywindow_ejectconfirmbutton->set_location(
(inventorywindow_scrollpane->width() - ui::UI::elementsize.width() * 2.0f - padding) * 0.5f,
inventorywindow_ejectslider->bottom() + padding
);
inventorywindow_ejectcancelbutton->set_size(ui::UI::elementsize);
inventorywindow_ejectcancelbutton->set_location(
inventorywindow_ejectconfirmbutton->right() + padding,
inventorywindow_ejectslider->bottom() + padding
);
}
void InventoryWindow::draw()
{
if (!verify()) {
update_inventory();
}
if (inventorywindow_inforecord && (inventorywindow_inforecord->timestamp() > inventorywindow_infotimestamp)) {
set_info(inventorywindow_inforecord, inventorywindow_amount);
}
std::stringstream str;
str << "Credits: " << std::setw(12) << core::localplayer()->credits();
if (core::localcontrol() && core::localcontrol()->inventory()) {
core::Inventory *inventory = core::localcontrol()->inventory();
std::stringstream cargostr;
cargostr << inventory->capacity_used() << " of " << inventory->capacity();
str << '\n' << "Cargo: " << aux::pad_left(cargostr.str(),12);
}
inventorywindow_inventorytext->set_text(str.str());
Window::draw();
}
void InventoryWindow::show()
{
inventorywindow_listview->deselect();
set_info(core::localcontrol() ? core::localcontrol()->info() : 0, 0);
inventorywindow_modeltitlelabel->set_text("Ship Info");
Window::show();
}
void InventoryWindow::show_eject_dialog(const core::Info *info, const int amount)
{
if (!info || amount < 0)
return;
inventorywindow_modeltitlelabel->set_text("Eject Cargo");
inventorywindow_infotext.clear();
inventorywindow_ejectconfirmbutton->show();
inventorywindow_ejectcancelbutton->show();
inventorywindow_ejectslider->set_range(1, amount);
inventorywindow_ejectslider->set_value(amount);
inventorywindow_ejectslider->show();
show_eject_amount(amount);
//std::string text("Select amount to eject");
//inventorywindow_infotext.push_back(text);
}
void InventoryWindow::show_eject_amount(const int amount)
{
std::ostringstream str;
str << "Eject Cargo";
if (amount > 0) {
str << " (";
str << inventorywindow_ejectslider->value();
str << ")";
}
inventorywindow_modeltitlelabel->set_text(str.str());
}
void InventoryWindow::act_eject()
{
if (!inventorywindow_listview->selected()) {
return;
}
if (!inventorywindow_listview->selected()->item()) {
return;
}
std::ostringstream cmdstr;
cmdstr << "remote eject ";
cmdstr << inventorywindow_listview->selected()->item()->id() << " ";
cmdstr << inventorywindow_ejectslider->value();
core::CommandBuffer::exec(cmdstr.str());
show_item_info(0);
}
void InventoryWindow::act_mount()
{
if (!inventorywindow_listview->selected()) {
return;
}
if (!inventorywindow_listview->selected()->item()) {
return;
}
std::ostringstream cmdstr;
cmdstr << "remote mount ";
cmdstr << inventorywindow_listview->selected()->item()->id();
core::CommandBuffer::exec(cmdstr.str());
}
void InventoryWindow::show_item_info(const ui::ListItem *listitem)
{
if (listitem) {
set_info(listitem->info(), listitem->item()->amount());
if (listitem->item()->amount()) {
inventorywindow_ejectbutton->enable();
inventorywindow_mountbutton->enable();
}
} else {
set_info(0, 0);
}
}
void InventoryWindow::set_info(const core::Info *info, const int amount)
{
inventorywindow_inforecord = info;
inventorywindow_infotext.clear();
inventorywindow_amount = amount;
inventorywindow_ejectbutton->disable();
inventorywindow_mountbutton->disable();
inventorywindow_ejectconfirmbutton->hide();
inventorywindow_ejectcancelbutton->hide();
inventorywindow_ejectslider->hide();
if (!info) {
inventorywindow_modelview->clear();
inventorywindow_modeltitlelabel->set_text("");
inventorywindow_modelnamelabel->set_text("");
} else {
core::game()->request_info(info->id());
inventorywindow_modelview->set_modelname(info->modelname());
inventorywindow_modelnamelabel->set_text(info->name());
inventorywindow_modelview->set_colors(core::localplayer()->color(), core::localplayer()->color_second());
for (core::Info::Text::const_iterator it = inventorywindow_inforecord->text().begin(); it != inventorywindow_inforecord->text().end(); it++) {
inventorywindow_infotext.push_back((*it));
}
if (info->timestamp() > inventorywindow_infotimestamp) {
inventorywindow_infotimestamp = info->timestamp();
}
}
}
bool InventoryWindow::on_emit(Widget *sender, const Event event, void *data)
{
if (event == ui::Widget::EventButtonClicked) {
if (sender == inventorywindow_shipbutton) {
inventorywindow_listview->deselect();
set_info(core::localcontrol() ? core::localcontrol()->info() : 0, 0);
inventorywindow_modeltitlelabel->set_text("Ship Info");
} else if (sender == inventorywindow_ejectbutton) {
if (inventorywindow_listview->selected()) {
show_eject_dialog(inventorywindow_listview->selected()->info(), inventorywindow_listview->selected()->item()->amount());
}
} else if (sender == inventorywindow_ejectcancelbutton) {
show_item_info(inventorywindow_listview->selected());
} else if (sender == inventorywindow_ejectconfirmbutton) {
act_eject();
} else if (sender == inventorywindow_mountbutton) {
act_mount();
} else if (sender == inventorywindow_closebutton) {
hide();
}
return true;
} else if (event == ui::Widget::EventListViewChanged) {
if (sender == inventorywindow_listview) {
inventorywindow_modeltitlelabel->set_text("Cargo Info");
show_item_info(inventorywindow_listview->selected());
}
return true;
} else if (event == ui::Widget::EventSliderChanged) {
if (sender == inventorywindow_ejectslider) {
show_eject_amount(inventorywindow_ejectslider->value());
}
return true;
}
return Window::on_emit(sender, event, data);
}
bool InventoryWindow::on_keypress(const int key, const unsigned int modifier)
{
switch (key) {
case SDLK_ESCAPE:
this->hide();
return true;
break;
default:
break;
}
return Window::on_keypress(key, modifier);
}
} // namespace client
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