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|
/*
client/keyboard.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#include <iostream>
#include <iomanip>
#include <fstream>
#include "auxiliary/functions.h"
#include "client/keyboard.h"
#include "core/application.h"
#include "core/commandbuffer.h"
#include "filesystem/filesystem.h"
#include "sys/sys.h"
namespace client
{
/*
Notes:
http://docs.mandragor.org/files/Common_libs_documentation/SDL/SDL_Documentation_project_en/sdlkey.html
*/
Keyboard::Keyboard()
{
numlock = false;
capslock = false;
// ------------------ ACTIONS
// FIXME actions should be state keys and not use key repeat
add_action("+console", Action::Console, "console key");
add_action("+left", Action::Left, "rotate left");
add_action("+right", Action::Right, "rotate right");
add_action("+up", Action::Up, "rotate up");
add_action("+down", Action::Down, "rotate down");
add_action("+rollleft", Action::RollLeft, "roll left");
add_action("+rollright", Action::RollRight, "roll right");
add_action("+camleft", Action::CamLeft, "rotate camera left");
add_action("+camright", Action::CamRight, "rotate camera right");
add_action("+camup", Action::CamUp, "rotate camera up");
add_action("+camdown", Action::CamDown, "rotate camera down");
add_action("+zoomin", Action::ZoomIn, "zoom camera in");
add_action("+zoomout", Action::ZoomOut, "zoom camera out");
add_action("+thrustup", Action::ThrustUp, "increase thruster");
add_action("+thrustdown", Action::ThrustDown, "decrease thruster");
add_action("+strafeleft", Action::StrafeLeft, "strafe left");
add_action("+straferight", Action::StrafeRight, "strafe right");
add_action("+strafeup", Action::StrafeUp, "strafe up");
add_action("+strafedown", Action::StrafeDown, "strafe down");
add_action("+afterburner", Action::Afterburner, "afterburner");
add_action("+reverse", Action::Reverse, "reverse engine");
add_action("+control", Action::Control, "enable mouse control while pressed");
add_action("+fire", Action::Fire, "fire weapons");
// ------------------ KEYS
Key *key = 0;
add_key("backspace", SDLK_BACKSPACE);
add_key("tab", SDLK_TAB, 0, "impulse");
add_key("clear", SDLK_CLEAR);
key = add_key("enter", SDLK_RETURN, 0, "ui_chat");
key->assign(Key::Alt, "toggle r_fullscreen");
add_key("pause", SDLK_PAUSE);
add_key("esc", SDLK_ESCAPE);
add_key("space", SDLK_SPACE, ' ', "ui_control");
add_key("!", SDLK_EXCLAIM, '!');
add_key("\"", SDLK_QUOTEDBL, '"');
add_key("#", SDLK_HASH, '#');
add_key("$", SDLK_DOLLAR, '$');
add_key("&", SDLK_AMPERSAND, '&');
add_key("'", SDLK_QUOTE, '\'');
add_key("(", SDLK_LEFTPAREN, '(');
add_key(")", SDLK_RIGHTPAREN, ')');
add_key("*", SDLK_ASTERISK, '*');
add_key("+", SDLK_PLUS, '+');
add_key(",", SDLK_COMMA, ',');
add_key("-", SDLK_MINUS, '-');
add_key(".", SDLK_PERIOD, '.');
add_key("/", SDLK_SLASH, '/');
add_key("0", SDLK_0, '0');
add_key("1", SDLK_1, '1');
add_key("2", SDLK_2, '2');
add_key("3", SDLK_3, '3');
add_key("4", SDLK_4, '4');
add_key("5", SDLK_5, '5');
add_key("6", SDLK_6, '6');
add_key("7", SDLK_7, '7');
add_key("8", SDLK_8, '8');
add_key("9", SDLK_9, '9');
add_key(":", SDLK_COLON, ':');
add_key(";", SDLK_SEMICOLON, ';');
add_key("<", SDLK_LESS, '<');
add_key("=", SDLK_EQUALS, '=');
add_key(">", SDLK_GREATER, '>');
add_key("?", SDLK_QUESTION, '?');
add_key("@", SDLK_AT, '@');
add_key("[", SDLK_LEFTBRACKET, '[');
add_key("\\", SDLK_BACKSLASH, '\\');
add_key("]", SDLK_RIGHTBRACKET, ']');
add_key("^", SDLK_CARET, '^');
add_key("_", SDLK_UNDERSCORE, '_');
add_key("`", SDLK_BACKQUOTE, '`', "+console");
add_key("a", SDLK_a, 'a', "+strafeleft");
add_key("b", SDLK_b, 'b', "beam");
add_key("c", SDLK_c, 'c');
add_key("d", SDLK_d, 'd', "+straferight");
add_key("e", SDLK_e, 'e', "+rollright");
add_key("f", SDLK_f, 'f', "+strafedown");
add_key("g", SDLK_g, 'g');
add_key("h", SDLK_h, 'h');
add_key("i", SDLK_i, 'i', "ui_inventory");
add_key("j", SDLK_j, 'j');
add_key("k", SDLK_k, 'k');
add_key("l", SDLK_l, 'l');
add_key("m", SDLK_m, 'm', "ui_map");
key = add_key("n", SDLK_n, 'n', "target_next");
key->assign(Key::Shift, "target_prev");
key->assign(Key::Ctrl, "target_none");
add_key("o", SDLK_o, 'o');
add_key("p", SDLK_p, 'p');
add_key("q", SDLK_q, 'q', "+rollleft");
add_key("r", SDLK_r, 'r', "+strafeup");
add_key("s", SDLK_s, 's', "+reverse");
add_key("t", SDLK_t, 't', "ui_chatbar");
add_key("u", SDLK_u, 'u');
key = add_key("v", SDLK_v, 'v', "view_next");
key->assign(Key::Shift, "view_prev");
add_key("w", SDLK_w, 'w', "+afterburner");
add_key("x", SDLK_x, 'x', "target_center");
add_key("y", SDLK_y, 'y');
add_key("z", SDLK_z, 'z');
add_key("del", SDLK_DELETE);
add_key("kp0", SDLK_KP0);
add_key("kp1", SDLK_KP1);
add_key("kp2", SDLK_KP2, 0, "+up");
add_key("kp3", SDLK_KP3);
add_key("kp4", SDLK_KP4, 0, "+left");
add_key("kp5", SDLK_KP5);
add_key("kp6", SDLK_KP6, 0, "+right");
add_key("kp7", SDLK_KP7, 0, "+rollleft");
add_key("kp8", SDLK_KP8, 0, "+down");
add_key("kp9", SDLK_KP9, 0, "+rollright");
add_key("kpperiod", SDLK_KP_PERIOD, '.');
add_key("kpdiv", SDLK_KP_DIVIDE, '/', "+zoomin");
add_key("kpmul", SDLK_KP_MULTIPLY, '*', "+zoomout");
add_key("kpmin", SDLK_KP_MINUS, '-', "+thrustdown");
add_key("kpplus", SDLK_KP_PLUS, '+', "+thrustup");
add_key("kpenter", SDLK_KP_ENTER, '\n', "ui_chat");
add_key("kpequal", SDLK_KP_EQUALS, '=');
add_key("up", SDLK_UP, 0, "+camup");
add_key("down", SDLK_DOWN, 0, "+camdown");
add_key("right", SDLK_RIGHT, 0, "+camright");
add_key("left", SDLK_LEFT, 0, "+camleft");
add_key("insert", SDLK_INSERT);
add_key("home", SDLK_HOME);
add_key("end", SDLK_END);
add_key("pageup", SDLK_PAGEUP);
add_key("pagedown", SDLK_PAGEDOWN);
add_key("f1", SDLK_F1);
add_key("f2", SDLK_F2);
add_key("f3", SDLK_F3, 0, "@dock");
key = add_key("f4", SDLK_F4);
#ifdef _WIN32
key->assign(Key::Alt, "quit");
#endif
add_key("f5", SDLK_F5, 0, "savegame");
add_key("f6", SDLK_F6);
add_key("f7", SDLK_F7);
add_key("f8", SDLK_F8);
add_key("f9", SDLK_F9, 0, "loadgame");
add_key("f10", SDLK_F10);
add_key("f11", SDLK_F11);
add_key("f12", SDLK_F12);
add_key("f13", SDLK_F13);
add_key("f14", SDLK_F14);
add_key("f15", SDLK_F15);
add_key("numlock", SDLK_NUMLOCK);
add_key("capslock", SDLK_CAPSLOCK);
add_key("scrollock", SDLK_SCROLLOCK);
add_key("rshift", SDLK_RSHIFT);
add_key("lshift", SDLK_LSHIFT);
add_key("rctrl", SDLK_RCTRL);
add_key("lctrl", SDLK_LCTRL);
add_key("ralt", SDLK_RALT);
add_key("lalt", SDLK_LALT);
add_key("rmeta", SDLK_RMETA);
add_key("lmeta", SDLK_LMETA);
add_key("lwin", SDLK_LSUPER);
add_key("rwin", SDLK_RSUPER);
add_key("mode", SDLK_MODE);
add_key("help", SDLK_HELP);
add_key("print", SDLK_PRINT, 0, "screenshot");
add_key("sysrq", SDLK_SYSREQ);
add_key("break", SDLK_BREAK);
add_key("menu", SDLK_MENU);
add_key("power", SDLK_POWER);
add_key("euro", SDLK_EURO);
// mouse button aliases
add_key("mouse1", 512 + SDL_BUTTON_LEFT, 0, "+control");
add_key("mouse2", 512 + SDL_BUTTON_RIGHT, 0, "+fire");
add_key("mouse3", 512 + SDL_BUTTON_MIDDLE);
add_key("mouse4", 512 + SDL_BUTTON_WHEELUP, 0, "+thrustup");
add_key("mouse5", 512 + SDL_BUTTON_WHEELDOWN, 0, "+thrustdown");
// joystick button aliases
add_key("joy0", 564);
add_key("joy1", 565, 0, "target_center");
add_key("joy2", 566);
add_key("joy3", 567);
add_key("joy4", 568);
add_key("joy5", 569);
add_key("joy6", 570);
add_key("joy7", 571);
add_key("joy8", 572);
add_key("joy9", 573);
add_key("joy10", 574);
add_key("joy11", 575);
add_key("joy12", 576);
add_key("joy13", 577);
add_key("joy14", 578);
add_key("joy15", 579);
}
Keyboard::~Keyboard()
{
// clear key map
for (iterator it = begin(); it != end(); it++)
delete(*it).second;
keys.clear();
// clear action list
for (std::list<Action *>::iterator ait = actions.begin(); ait != actions.end(); ait++)
delete(*ait);
actions.clear();
}
void Keyboard::save_binds()
{
std::string filename(filesystem::writedir());
filename.append("binds.cfg");
std::ofstream ofs(filename.c_str());
if (!ofs.is_open()) {
con_warn << "Could not write " << filename << std::endl;
return;
}
con_print << " writing keyboard binds to " << filename << std::endl;
ofs << "# binds.cfg - osirion keyboard binds" << std::endl;
ofs << "# this file is automaticly generated" << std::endl;
ofs << std::endl;
iterator it;
for (it = begin(); it != end(); it++) {
Key *key = (*it).second;
if (key->bind(Key::None).size()) {
ofs << "bind " << key->name() << " \"" << key->bind(Key::None) << '\"' << std::endl;
}
if (key->bind(Key::Shift).size()) {
ofs << "bind shift+" << key->name() << " \"" << key->bind(Key::Shift) << '\"' << std::endl;
}
if (key->bind(Key::Ctrl).size()) {
ofs << "bind ctrl+" << key->name() << " \"" << key->bind(Key::Ctrl) << '\"' << std::endl;
}
if (key->bind(Key::Alt).size()) {
ofs << "bind alt+" << key->name() << " \"" << key->bind(Key::Alt) << '\"' << std::endl;
}
/*
} else {
ofs << "unbind " << key->name() << std::endl;
}
*/
}
ofs.close();
}
void Keyboard::load_binds()
{
std::string filename(filesystem::writedir());
filename.append("binds.cfg");
std::ifstream ifs(filename.c_str(), std::ifstream::in);
if (!ifs.is_open()) {
con_warn << "Could not read " << filename << std::endl;
return;
}
con_print << " reading keyboard binds from " << filename << std::endl;
char line[MAXCMDSIZE];
while (ifs.getline(line, MAXCMDSIZE - 1)) {
if (line[0] && line[0] != '#' && line[0] != ';') {
core::CommandBuffer::exec(line);
}
}
}
Key * Keyboard::release(unsigned int sym)
{
Key *key = find(sym);
if (!key) {
return 0;
}
key->key_waspressed = (core::application()->time() - key->pressed());
key->key_pressed = 0;
key->key_lastpressed = 0;
return key;
}
Key * Keyboard::press(unsigned int sym)
{
Key *key = find(sym);
if (!key) {
return 0;
}
return press(key);
}
Key * Keyboard::press(Key *key)
{
if (key->pressed() == 0) {
key->key_pressed = core::application()->time();
key->key_waspressed = 0;
}
key->key_lastpressed = core::application()->time();
return key;
}
Key *Keyboard::find(std::string const & name)
{
Key *key = 0;
for (iterator it = begin(); it != end() && !key; it++) {
if ((*it).second->name().compare(name) == 0) {
key = (*it).second;
}
}
return key;
}
Key *Keyboard::find(unsigned int keysym)
{
iterator it = keys.find(keysym);
if (it == end())
return 0;
else
return (*it).second;
}
void Keyboard::bind(std::string const &name, const std::string str)
{
Key::Modifier modifier = Key::None;
std::string keyname(name);
if ((keyname.size() > 6) && (keyname.substr(0, 6).compare("shift+") == 0)) {
keyname.erase(0, 6);
modifier = Key::Shift;
} else if ((keyname.size() > 5) && (keyname.substr(0, 5).compare("ctrl+") == 0)) {
keyname.erase(0, 5);
modifier = Key::Ctrl;
} else if ((keyname.size() > 4) && (keyname.substr(0, 4).compare("alt+") == 0)) {
keyname.erase(0, 4);
modifier = Key::Alt;
} else if ((keyname.size() > 6) && (keyname.substr(keyname.size() - 6, 6).compare("+shift") == 0)) {
keyname.erase(keyname.size() - 6, 6);
modifier = Key::Shift;
} else if ((keyname.size() > 5) && (keyname.substr(keyname.size() - 5, 5).compare("+ctrl") == 0)) {
keyname.erase(keyname.size() - 5, 5);
modifier = Key::Ctrl;
} else if ((keyname.size() > 4) && (keyname.substr(keyname.size() - 4, 4).compare("+alt") == 0)) {
keyname.erase(0, keyname.size() - 46);
modifier = Key::Alt;
}
Key *key = find(keyname);
if (key) {
// assign new bind of requested
if (str.size()) {
Action *action = 0;
for (std::list<Action *>::iterator it = actions.begin(); it != actions.end(); it++) {
if ((*it)->name().compare(str) == 0) {
action = (*it);
}
}
if (action && (modifier != Key::None)) {
if (modifier == Key::Shift) {
con_warn << "Key with modifier 'shift+" << key->name() << "' can not be bound to action '" << action->name() << "'!" << std::endl;
} else if (modifier == Key::Ctrl) {
con_warn << "Key with modifier 'ctrl+" << key->name() << "' can not be bound to action '" << action->name() << "'!" << std::endl;
} else if (modifier == Key::Alt) {
con_warn << "Key with modifier 'alt+" << key->name() << "' can not be bound to action '" << action->name() << "'!" << std::endl;
}
return;
}
key->assign(modifier, str.c_str(), action);
}
// print current bind to console, even when no new bind was assigned
if (modifier == Key::None) {
con_print << " " << aux::pad_right(key->name(), 6) << " " << key->bind(Key::None) << std::endl;
} else if (modifier == Key::Shift) {
con_print << " shift+" << aux::pad_right(key->name(), 6) << " " << key->bind(Key::Shift) << std::endl;
} else if (modifier == Key::Ctrl) {
con_print << " ctrl+" << aux::pad_right(key->name(), 6) << " " << key->bind(Key::Ctrl) << std::endl;
} else if (modifier == Key::Alt) {
con_print << " alt+" << aux::pad_right(key->name(), 6) << " " << key->bind(Key::Alt) << std::endl;
}
} else {
con_warn << "Key '" << name << "' not found!" << std::endl;
}
}
void Keyboard::unbind(std::string const &name)
{
Key::Modifier modifier = Key::None;
std::string keyname(name);
if ((keyname.size() > 6) && (keyname.substr(0, 6).compare("shift+") == 0)) {
keyname.erase(0, 6);
modifier = Key::Shift;
} else if ((keyname.size() > 5) && (keyname.substr(0, 5).compare("ctrl+") == 0)) {
keyname.erase(0, 5);
modifier = Key::Ctrl;
} else if ((keyname.size() > 4) && (keyname.substr(0, 4).compare("alt+") == 0)) {
keyname.erase(0, 4);
modifier = Key::Alt;
} else if ((keyname.size() > 6) && (keyname.substr(keyname.size() - 6, 6).compare("+shift") == 0)) {
keyname.erase(keyname.size() - 6, 6);
modifier = Key::Shift;
} else if ((keyname.size() > 5) && (keyname.substr(keyname.size() - 5, 5).compare("+ctrl") == 0)) {
keyname.erase(keyname.size() - 5, 5);
modifier = Key::Ctrl;
} else if ((keyname.size() > 4) && (keyname.substr(keyname.size() - 4, 4).compare("+alt") == 0)) {
keyname.erase(0, keyname.size() - 46);
modifier = Key::Alt;
}
Key *key = find(name);
if (key) {
key->clear(modifier);
} else {
con_print << "Key '" << name << "' not found." << std::endl;
}
}
void Keyboard::unbindall()
{
for (iterator it = begin(); it != end(); it++) {
Key *key = (*it).second;
key->clear();
}
}
Key * Keyboard::add_key(const char *name, const unsigned int keysym, const char ascii, const char *bind)
{
Key *newkey = new Key(name, keysym, ascii);
keys[keysym] = newkey;
if (bind) {
std::string bindstr(bind);
this->bind(newkey->name(), bindstr);
}
return newkey;
}
Action * Keyboard::add_action(const char *name, Action::Identifier action, const char *info)
{
Action *newaction = new Action(name, action, info);
actions.push_back(newaction);
return newaction;
}
void Keyboard::list_actions()
{
for (std::list<Action *>::iterator it = actions.begin(); it != actions.end(); it++) {
con_print << " " << (*it)->name() << " " << (*it)->info() << std::endl;
}
con_print << actions.size() << " registered actions" << std::endl;
}
void Keyboard::list_keys()
{
for (iterator it = begin(); it != end(); it++) {
con_print << " " << aux::pad_left((*it).second->name(), 6) << " " << (*it).second->bind(Key::None) << std::endl;
}
con_print << keys.size() << " registered keys" << std::endl;
}
void Keyboard::list_binds()
{
size_t n = 0;
for (iterator it = begin(); it != end(); it++) {
if ((*it).second->bind(Key::None).size()) {
con_print << " " << aux::pad_right((*it).second->name(), 6) << " " << (*it).second->bind(Key::None) << std::endl;
n++;
}
if ((*it).second->bind(Key::Shift).size()) {
con_print << " shift+" << aux::pad_right((*it).second->name(), 6) << " " << (*it).second->bind(Key::Shift) << std::endl;
n++;
}
if ((*it).second->bind(Key::Ctrl).size()) {
con_print << " ctrl+" << aux::pad_right((*it).second->name(), 6) << " " << (*it).second->bind(Key::Ctrl) << std::endl;
n++;
}
if ((*it).second->bind(Key::Alt).size()) {
con_print << " alt+" << aux::pad_right((*it).second->name(), 6) << " " << (*it).second->bind(Key::Alt) << std::endl;
n++;
}
}
con_print << n << " registered binds" << std::endl;
}
unsigned int Keyboard::translate_keysym(int keysym, int modifier)
{
bool shift = false;
// keypad keys
if (modifier & KMOD_NUM) {
switch (keysym) {
case SDLK_KP0:
return '0';
break;
case SDLK_KP1:
return '1';
break;
case SDLK_KP2:
return '2';
break;
case SDLK_KP3:
return '3';
break;
case SDLK_KP4:
return '4';
break;
case SDLK_KP5:
return '5';
break;
case SDLK_KP6:
return '6';
break;
case SDLK_KP7:
return '7';
break;
case SDLK_KP8:
return '8';
break;
case SDLK_KP9:
return '9';
break;
case SDLK_KP_PERIOD:
return '.';
break;
}
} else {
switch (keysym) {
case SDLK_KP0:
return SDLK_INSERT;
break;
case SDLK_KP1:
return SDLK_END;
break;
case SDLK_KP2:
return SDLK_DOWN;
break;
case SDLK_KP3:
return SDLK_PAGEDOWN;
break;
case SDLK_KP4:
return SDLK_LEFT;
break;
case SDLK_KP6:
return SDLK_RIGHT;
break;
case SDLK_KP7:
return SDLK_HOME;
break;
case SDLK_KP8:
return SDLK_UP;
break;
case SDLK_KP9:
return SDLK_PAGEUP;
break;
case SDLK_KP_PERIOD:
return SDLK_DELETE;
break;
}
}
// special keys
switch (keysym) {
case SDLK_ESCAPE:
return SDLK_ESCAPE;
break;
case SDLK_KP_ENTER:
return SDLK_RETURN;
break;
case SDLK_KP_DIVIDE:
return '/';
break;
case SDLK_KP_MULTIPLY:
return '*';
break;
case SDLK_KP_MINUS:
return '-';
break;
case SDLK_KP_PLUS:
return '+';
break;
case SDLK_KP_EQUALS:
return '=';
break;
}
// caps lock
if (modifier & KMOD_CAPS)
shift = true;
// left/right shift
if ((KMOD_LSHIFT + KMOD_RSHIFT) & modifier) {
shift = !shift;
}
if (shift) {
if ((keysym >= 'a' && keysym <= 'z')) {
return keysym + 'A' - 'a';
}
switch (keysym) {
case '`':
return '~';
break;
case '1':
return '!';
break;
case '2':
return '@';
break;
case '3':
return '#';
break;
case '4':
return '$';
break;
case '5':
return '%';
break;
case '6':
return '^';
break;
case '7':
return '&';
break;
case '8':
return '*';
break;
case '9':
return '(';
break;
case '0':
return ')';
break;
case '-':
return '_';
break;
case '=':
return '+';
break;
// second row
case '[':
return '{';
break;
case ']':
return '}';
break;
case '|':
return '\\';
break;
// third row
case ';':
return ':';
break;
case '\'':
return '"';
break;
// fourth row
case ',':
return '<';
break;
case '.':
return '>';
break;
case '/':
return '?';
break;
}
}
return keysym;
}
/*
void setkeyboardmode(bool input)
{
if(input)
SDL_EnableKeyRepeat(250, SDL_DEFAULT_REPEAT_INTERVAL);
else
SDL_EnableKeyRepeat(10, SDL_DEFAULT_REPEAT_INTERVAL);
}
*/
} // namespace client
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