blob: 6a4f97a58427fe18e2a8a4632f7a4da3cbc1c87d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
/*
client/mainmenu.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#include "client/mainmenu.h"
#include "ui/paint.h"
#include "ui/ui.h"
namespace client
{
MainMenu::MainMenu(ui::Widget *parent) : ui::Window(parent)
{
// default main menus
mainmenu_mainmenu = 0;
mainmenu_gamemenu = 0;
mainmenu_joinmenu = 0;
// default extra menus
mainmenu_optionsmenu = 0;
mainmenu_loadmenu = 0;
mainmenu_savemenu = 0;
mainmenu_connectmenu = 0;
set_background(true);
set_label("mainmenu");
}
MainMenu::~MainMenu()
{
}
void MainMenu::show()
{
ui::Widget::show();
}
void MainMenu::hide()
{
ui::Widget::hide();
}
void MainMenu::resize()
{
// resize and reposition all child windows
const float smallmargin = ui::UI::elementsize.height();
for (ui::Widget::Children::iterator child = children().begin(); child != children().end(); ++child) {
(*child)->set_size(width() - smallmargin * 2, height() - smallmargin * 4);
(*child)->set_location(smallmargin, smallmargin * 2);
}
}
void MainMenu::draw_background()
{
// we override draw_background instead of adding a ui::Bitmap child
// this simplifies child window managment
if (mainmenu_background.size()) {
ui::Paint::draw_bitmap(global_location(), size(), math::Color(), mainmenu_background);
}
}
} // namespace client
|